Games › Gambling › Gambling + Tabletop
Should I ship a Gambling Tabletop game?
Gambling + Tabletop
Of 76 developers who shipped a Gambling Tabletop game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 99 more are announced, ×2.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 2 / 10 build.
The middle developer here made $600, ×5.0 the market's $120 for a 2 / 10 build, and 3 in 10 made under $210; 1 in 20 cleared $180k, ×1569 the market median. Revenue is up 350% on the market; 99 games are announced against 47 developers who shipped in the last year.
| Bottom 30% | $210 (exactly $210) |
|---|---|
| Median | $599 (exactly $599) |
| Top 25% | $10k (exactly $10,423) |
| Top 5% | $187k (exactly $186,770) |
| Developers, 2 yr | 76 |
| Released games | 160 |
| Announced | 99 |
| Effort | 2 / 10 |
| AI-buildability | High |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 350% on the market, supply 55% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
What it takes
- Effort
- 2 / 10 · static 2D art, simple logic
- Systems
- Gambling, Tabletop; 4 in 10 of the top 25% also carry Strategy, Roguelike, Roguelite
- Price point
- $4.99 typical · top 25% priced $9.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, 3D, First-Person
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 91% positive over 13,131 reviews.
What kills games here
3 in 10 developers made under $210. 9 in 10 of the 43 games released 1 to 2 years ago have fewer than 100 reviews. 99 games are announced against 47 developers who shipped in the last year, ×2.1 per shipper.
Adjacent niches
Gambling with a different second tag, ranked by verdict then median.
- + RomanceStrong odds
- + Dungeon CrawlerFair
- + Visual NovelFair
- + Online Co-OpFair
- + Co-opFair
- + FPSFair
- + Life SimFair
- + SandboxFair
- + Female ProtagonistFair
- + Multiple EndingsFair
- + ArcadeFair
- + MysteryFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Slots & Daggers | $7.99 | 7,421 93% | 223k | $1.8M (exactly $1,778,814) | Friedemann | |
| | Poker Club | older | $19.99 | 506 58% | 15k | $303k (exactly $303,448) | Ripstone |
| | Bingle Bingle | $14.99 | 666 80% | 20k | $300k (exactly $299,500) | Knitting Games | |
| | Nine-Ball Roulette | $3.99 | 2,159 88% | 65k | $258k (exactly $258,432) | WaveBox Labs | |
| | Casino Simulator | · EA older | $9.99 | 786 81% | 24k | $236k (exactly $235,564) | Lodos Games |
| | Bogos Binted? | $5.49 | 1,134 91% | 34k | $187k (exactly $186,770) | underbadger | |
| | Menherarium: Deadly Dice | $8.99 | 669 92% | 20k | $180k (exactly $180,429) | テスカトリポカ | |
| | Exotica: Petshop Simulator | older | $7.99 | 482 81% | 14k | $116k (exactly $115,535) | Konrul Game |
| | Dice Have No Eyes | · EA | $9.99 | 252 95% | 7.6k | $76k (exactly $75,524) | Franek, Max Cahill |
| | Capote | $5.99 | 397 97% | 12k | $71k (exactly $71,341) | Luski Game Studio | |
| | Pip My Dice | $10.99 | 134 87% | 4.0k | $44k (exactly $44,180) | Diving Swan Games | |
| | Bonesaw | $6.66 | 179 89% | 5.4k | $36k (exactly $35,764) | Blood Pact Studios | |
| | Casino Island Simulator | · EA | $8.99 | 120 61% | 3.6k | $32k (exactly $32,364) | Clap Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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