Games › Sports › Sports + Capitalism
Should I ship a Capitalist Sports game?
Sports + Capitalism
Only 17 developers shipped a Capitalist Sports game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Le Mans Ultimate, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 14 more are announced.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $5.0k, ×8.0 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.8k; 1 in 20 cleared $18M, ×28785 the market median. Revenue is down 100% on the market; 14 games are announced against 13 developers who shipped in the last year.
| Bottom 30% | $1.7k (exactly $1,704) |
|---|---|
| Median | $5.0k (exactly $5,034) |
| Top 25% | $95k (exactly $94,753) |
| Top 5% | $18M (exactly $18,077,080) |
| Developers, 2 yr | 17 |
| Released games | 27 |
| Announced | 14 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 100% on the market, supply 225% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Sports
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Capitalism
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Sports; 5 in 10 of the top 25% also carry Simulation, Action, Driving
- Price point
- $9.99 typical · top 25% priced $39.99 or above
- Art
- 5 in 10 of the top 25% ship with Realistic, Top-Down
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $9.99.
The top 10 games average 74% positive over 22,599 reviews.
What kills games here
3 in 10 developers made under $1.8k. 14 games are announced against 13 developers who shipped in the last year.
Adjacent niches
Sports with a different setting or mood, ranked by verdict then median.
- + Dynamic NarrationStrong odds
- + CraftingFair
- + Strategy RPGFair
- + SandboxFair
- + Split ScreenFair
- + Dating SimFair
- + Visual NovelFair
- + LGBTQ+Fair
- + FMVFair
- + BikesFair
- + Immersive SimFair
- + Choices MatterFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Le Mans Ultimate | $39.99 | 15,068 79% | 452k | $18M (exactly $18,077,080) | Studio 397 | |
| | MindsEye | $34.99 | 2,855 48% | 86k | $3.0M (exactly $2,996,894) | Build A Rocket Boy | |
| | Esports Manager 2026 | $19.99 | 3,860 73% | 116k | $2.3M (exactly $2,314,842) | Neurona Games | |
| | Russian Life Simulator | older | $0.99 | 7,156 88% | 215k | $213k (exactly $212,533) | GosDev Production |
| | Copa City: Matchday Manager | $24.99 | 247 72% | 7.4k | $185k (exactly $185,176) | Triple Espresso S.A. | |
| | Under Par Golf Architect | $19.99 | 158 81% | 4.7k | $95k (exactly $94,753) | Broken Arms Games | |
| | Gym Manager | older | $9.99 | 306 80% | 9.2k | $92k (exactly $91,708) | Han GAMES |
| | Sports Card Shop Simulator | · EA | $12.99 | 155 92% | 4.7k | $60k (exactly $60,404) | OverPowered Team |
| | Skatehouse | $9.99 | 123 94% | 3.7k | $37k (exactly $36,863) | Tyler Ray Games | |
| | Vertiginous Golf | older | $9.99 | 113 62% | 3.4k | $34k (exactly $33,866) | Kinelco & Lone Elk Creative |
| | Sporting Goods Shop | $11.99 | 94 97% | 2.8k | $34k (exactly $33,812) | Business Tycoon | |
| | Shoe it All! | $7.99 | 21 100% | 630 | $5.0k (exactly $5,034) | Amberbite | |
| | Padel Tycoon | $4.99 | 18 94% | 540 | $2.7k (exactly $2,695) | Santiago Piedras Gonzalez |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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