Do I ship it?

GamesAuto BattlerAuto Battler + War

Specimen · observed

Should I ship a War Auto Battler?

Auto Battler + War

Of 77 developers who shipped a War Auto Battler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 100 more are announced, ×2.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.2k, ×1.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $1.3M, ×2191 the market median. Revenue is down 70% on the market; 100 games are announced against 49 developers who shipped in the last year.

Deciding numbers: median 1.9 times the market baseline, revenue down 70% on the market, 100 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Auto Battler + War
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 77
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.8k → $179 → $2.5k → $7.5k → $7.0k → $2.5k → $900 (still earning) → $899 (still earning)
The last cohort is still earning.
Outcomes for Auto Battler + War: Plate 1 · outcomes, 2 yr, n = 77
Bottom 30% $450 (exactly $450)
Median $1.2k (exactly $1,198)
Top 25% $16k (exactly $15,588)
Top 5% $1.4M (exactly $1,375,641)
Developers, 2 yr 77
Released games 150
Announced 100
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 75% more developers than the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band
War
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Auto Battler; 5 in 10 of the top 25% also carry Strategy, Tactical, Simulation
Price point
$6.99 typical · top 25% priced $18.99 or above
Art
5 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $18.99 or above; the middle game at $6.99.

The top 10 games average 83% positive over 32,417 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $1.2k, 1 in 4 over $15k, 1 in 20 over $1.3M.

3 in 10 developers made under $450. 6 in 10 of the 31 games released 1 to 2 years ago have fewer than 100 reviews. 100 games are announced against 49 developers who shipped in the last year, ×2.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Auto Battler with a different setting or mood, ranked by verdict then median.

  1. + ProgrammingFair14 devs · median $14k · 14 announced
  2. + Mystery DungeonFair17 devs · median $13k · 16 announced
  3. + AutomationFair112 devs · median $4.5k · 153 announced
  4. + Action RTSFair24 devs · median $3.0k · 28 announced
  5. + SimulationFair219 devs · median $2.5k · 293 announced
  6. + EconomyFair59 devs · median $2.4k · 79 announced
  7. + SandboxFair45 devs · median $1.9k · 42 announced
  8. + CyberpunkFair20 devs · median $1.7k · 25 announced
  9. + Artificial IntelligenceFair23 devs · median $1.6k · 28 announced
  10. + CatsFair16 devs · median $1.2k · 14 announced
  11. + ArcadeFair78 devs · median $1.1k · 93 announced
  12. + SwordplayFair13 devs · median $1.1k · 8 announced

All 119 pairs on the Auto Battler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Mechabellum $14.99 17,856 84% 536k $8.0M (exactly $8,029,843) Game River
Bad North: Jotunn Edition older $14.99 12,344 93% 370k $5.6M (exactly $5,551,097) Plausible Concept, Oskar Stålberg
Tower Dominion $17.49 5,117 85% 154k $2.7M (exactly $2,684,890) Parallel 45 Games
Warpips older $16.99 4,339 87% 130k $2.2M (exactly $2,211,588) Skirmish Mode Games
Songs of Silence $29.99 2,367 79% 71k $2.1M (exactly $2,129,590) Chimera Entertainment
The Great Villainess: Strategy of Lily $29.99 1,529 85% 46k $1.4M (exactly $1,375,641) Alliance Arts, One or Eight, WSS Playgr… (Alliance Arts, One or Eight, WSS Playground)
Commander Quest $11.99 2,804 74% 84k $1.0M (exactly $1,008,599) Flyway Games, Inc.
Line War older $24.99 1,076 80% 32k $807k (exactly $806,677) Studio Centurion
There Are No Orcs $8.99 1,188 93% 36k $320k (exactly $320,404) BaseTrade Studio
Northend Tower Defense older $7.99 1,309 75% 39k $314k (exactly $313,767) Northend Games
Annihilate The Spance · EA $29.99 347 90% 10k $312k (exactly $312,196) Skyglow Softworks
Never Second in Rome $12.99 637 81% 19k $248k (exactly $248,239) Alessandro Roberti
Mage and Monsters II $8.99 372 82% 11k $100k (exactly $100,328) Lasse Zacho Malver
Kingdom Ascension $11.99 200 82% 6.0k $72k (exactly $71,940) RainRingStudio

Estimates: copies = reviews × 30, gross = copies × list price.