Do I ship it?

GamesArcadeArcade + Auto Battler

Specimen · observed

Should I ship an Auto Battler Arcade game?

Arcade + Auto Battler

Of 78 developers who shipped an Auto Battler Arcade game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 93 more are announced.

Verdict: fair, for a 3 / 10 build.

The middle developer here made $1.1k, ×2.3 the market's $480 for a 3 / 10 build, with 3 in 10 under $270. Revenue is up 80% on the market; 93 games are announced against 60 developers who shipped in the last year.

Deciding numbers: median 2.3 times the market baseline, revenue up 80% on the market, 93 announced, ×1.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Arcade + Auto Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 78
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $716 → $5.2k → $1.6k → $3.4k → $1.1k → $839 → $1.1k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Arcade + Auto Battler: Plate 1 · outcomes, 2 yr, n = 78
Bottom 30% $270 (exactly $270)
Median $1.1k (exactly $1,078)
Top 25% $5.9k (exactly $5,872)
Top 5% $251k (exactly $251,346)
Developers, 2 yr 78
Released games 169
Announced 93
Effort 3 / 10
AI-buildability High
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 200% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Arcade
effort 3 / 10 · high · effort 3 sits in the high band
Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Arcade, Auto Battler; 5 in 10 of the top 25% also carry Strategy, Roguelite, Roguelike
Price point
$4.99 typical · top 25% priced $12.99 or above
Art
3 in 10 of the top 25% ship with 2D, Pixel Graphics, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $4.99.

The top 10 games average 89% positive over 6,441 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $270, median $1.1k, 1 in 4 over $5.8k, 1 in 20 over $250k.

3 in 10 developers made under $270. 8 in 10 of the 28 games released 1 to 2 years ago have fewer than 100 reviews. 93 games are announced against 60 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Arcade with a different second tag, ranked by verdict then median.

  1. + Roguelike DeckbuilderFair59 devs · median $4.3k · 88 announced
  2. + TrainsFair20 devs · median $3.1k · 16 announced
  3. + Visual NovelFair101 devs · median $2.6k · 84 announced
  4. + MiningFair91 devs · median $2.2k · 125 announced
  5. + FaithFair16 devs · median $2.2k · 15 announced
  6. + Turn-BasedFair35 devs · median $2.2k · 32 announced
  7. + EconomyFair199 devs · median $2.1k · 285 announced
  8. + LGBTQ+Fair72 devs · median $2.1k · 61 announced
  9. + DeckbuildingFair170 devs · median $1.9k · 234 announced
  10. + Card BattlerFair68 devs · median $1.9k · 75 announced
  11. + LootFair147 devs · median $1.9k · 215 announced
  12. + VampiresFair34 devs · median $1.9k · 35 announced

All 270 pairs on the Arcade page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Heretic's Fork older $9.99 3,097 85% 93k $928k (exactly $928,171) 9FingerGames
Be My Horde · EA older $9.99 2,052 85% 62k $615k (exactly $614,984) Polished Games
Skull Horde $12.99 1,083 81% 32k $422k (exactly $422,045) 8BitSkull
Cursed Words: The Word Game That Isn't $14.99 698 95% 21k $314k (exactly $313,891) Buried Things
Loot Loop $4.99 1,701 93% 51k $255k (exactly $254,640) BitBrew
Zero Stress King: Idle Defense $4.99 1,679 87% 50k $251k (exactly $251,346) Pauloondra
Candy Disaster - Tower Defense older $13.99 250 81% 7.5k $105k (exactly $104,925) ACE Entertainment
Dice People $2.99 719 90% 22k $64k (exactly $64,494) Mateusk2m, Manodeix
Dragon Ruins II $9.99 209 87% 6.3k $63k (exactly $62,637) Graverobber Foundation
Hole Dweller older $7.99 260 96% 7.8k $62k (exactly $62,322) Thigh High Games
Neon Curves Racing $12.99 92 94% 2.8k $36k (exactly $35,852) Ghost Machine
ploink $12.99 91 96% 2.7k $35k (exactly $35,463) Pyrocreep
Blacksmith: Ignite the Forge $9.99 103 73% 3.1k $31k (exactly $30,869) Floodgate Crew
Full Metal Sergeant 2 $9.99 66 89% 2.0k $20k (exactly $19,780) CarloC

Estimates: copies = reviews × 30, gross = copies × list price.