Games › Auto Battler › Auto Battler + Mystery Dungeon
Should I ship a Mystery Dungeon Auto Battler?
Auto Battler + Mystery Dungeon
Only 17 developers shipped a Mystery Dungeon Auto Battler in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Skull Horde, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 16 more are announced.
Verdict: fair, for a 3 / 10 build.
The middle developer here made $13k, ×26 the market's $480 for a 3 / 10 build, with 3 in 10 under $3.9k. Revenue is up 15% on the market; 16 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $3.8k (exactly $3,835) |
|---|---|
| Median | $13k (exactly $12,587) |
| Top 25% | $57k (exactly $56,943) |
| Top 5% | $422k (exactly $422,045) |
| Developers, 2 yr | 17 |
| Released games | 29 |
| Announced | 16 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 15% on the market, supply 15% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Auto Battler
- effort 3 / 10 · high · effort 3 sits in the high band
- Mystery Dungeon
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Auto Battler, Mystery Dungeon; 6 in 10 of the top 25% also carry Dungeon Crawler, Roguelike, Exploration
- Price point
- $9.99 typical · top 25% priced $12.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Pixel Graphics, Colorful
Why players buy here
The top 25% priced at $12.99 or above; the middle game at $9.99.
The top 10 games average 83% positive over 4,737 reviews.
What kills games here
3 in 10 developers made under $3.9k. 8 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 16 games are announced against 9 developers who shipped in the last year.
Adjacent niches
Auto Battler with a different second tag, ranked by verdict then median.
- + ProgrammingFair
- + AutomationFair
- + Action RTSFair
- + SimulationFair
- + EconomyFair
- + SandboxFair
- + CyberpunkFair
- + Artificial IntelligenceFair
- + CatsFair
- + ArcadeFair
- + SwordplayFair
- + SpaceFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Vivid Knight | older | $14.99 | 1,635 89% | 49k | $735k (exactly $735,260) | Asobism.Co.,Ltd |
| | Skull Horde | $12.99 | 1,083 81% | 32k | $422k (exactly $422,045) | 8BitSkull | |
| | Vivid World | $19.99 | 591 88% | 18k | $354k (exactly $354,423) | Asobism.Co.,Ltd | |
| | TRADESMAN: Deal to Dealer | $4.99 | 1,528 78% | 46k | $229k (exactly $228,742) | AZAMATIKA | |
| | Villages & Dungeons | $6.99 | 1,036 91% | 31k | $217k (exactly $217,249) | CaCaFrog Studio | |
| | Shana - Priestess of Tona | $9.99 | 190 74% | 5.7k | $57k (exactly $56,943) | Lustration Team | |
| | Into the Restless Ruins | $14.99 | 109 83% | 3.3k | $49k (exactly $49,017) | Ant Workshop Ltd | |
| | Vambrace: Dungeon Monarch | $14.99 | 61 70% | 1.8k | $27k (exactly $27,432) | Dvora Studio Co. Ltd. | |
| | The Dream Labyrinth | $14.99 | 44 81% | 1.3k | $20k (exactly $19,787) | GGG`s | |
| | Everfall 2: Idle Dungeon RPG | $9.99 | 42 76% | 1.3k | $13k (exactly $12,587) | GameDevJoey | |
| | Heroes Against Time | $7.49 | 53 94% | 1.6k | $12k (exactly $11,909) | David Vinokurov |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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