Do I ship it?

GamesAuto BattlerAuto Battler + Traditional Roguelike

Specimen · observed

Should I ship a Traditional Roguelike Auto Battler?

Auto Battler + Traditional Roguelike

Of 20 developers who shipped a Traditional Roguelike Auto Battler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 26 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $1.0k, ×2.2 the market's $480 for a 3 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $160k, ×343 the market median. Revenue is up 210% on the market; 26 games are announced against 12 developers who shipped in the last year.

Deciding numbers: median 2.2 times the market baseline, revenue up 210% on the market, 26 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Auto Battler + Traditional Roguelike
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 20
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $239 → $1.2k → $449 → $1.8k (still earning) → $629 (still earning)
The last cohort is still earning.
Outcomes for Auto Battler + Traditional Roguelike: Plate 1 · outcomes, 2 yr, n = 20
Bottom 30% $449 (exactly $449)
Median $1.0k (exactly $1,048)
Top 25% $11k (exactly $10,547)
Top 5% $163k (exactly $162,737)
Developers, 2 yr 20
Released games 28
Announced 26
Effort 3 / 10
AI-buildability High
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 210% on the market, supply 50% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band
Traditional Roguelike
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Auto Battler, Traditional Roguelike; 8 in 10 of the top 25% also carry Roguelike, Strategy, Card Battler
Price point
$4.99 typical · top 25% priced $9.99 or above
Art
5 in 10 of the top 25% ship with 2D, Cartoony, Funny
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $4.99.

The top 10 games average 77% positive over 1,445 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $1.0k, 1 in 4 over $10k, 1 in 20 over $160k.

3 in 10 developers made under $450. 9 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 26 games are announced against 12 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Auto Battler with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair14 devs · median $14k · 14 announced
  2. + Mystery DungeonFair17 devs · median $13k · 16 announced
  3. + AutomationFair112 devs · median $4.5k · 153 announced
  4. + Action RTSFair24 devs · median $3.0k · 28 announced
  5. + SimulationFair219 devs · median $2.5k · 293 announced
  6. + EconomyFair59 devs · median $2.4k · 79 announced
  7. + SandboxFair45 devs · median $1.9k · 42 announced
  8. + CyberpunkFair20 devs · median $1.7k · 25 announced
  9. + Artificial IntelligenceFair23 devs · median $1.6k · 28 announced
  10. + CatsFair16 devs · median $1.2k · 14 announced
  11. + ArcadeFair78 devs · median $1.1k · 93 announced
  12. + SwordplayFair13 devs · median $1.1k · 8 announced

All 119 pairs on the Auto Battler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Path of Achra older $9.99 3,166 98% 95k $949k (exactly $948,850) Ulfsire
Tavern of Gods older $9.99 775 77% 23k $232k (exactly $232,268) Element Studio
Endgame of Devil older $6.99 964 88% 29k $202k (exactly $202,151) MiniWhale
Kādomon: Hyper Auto Battlers $9.99 543 65% 16k $163k (exactly $162,737) Dino Rocket
Backpack Dungeon $3.99 656 87% 20k $79k (exactly $78,523) 夜喵
Warlords Battle Simulator $9.99 55 67% 1.7k $16k (exactly $16,484) RedKar Devs
Lucha Chess · EA $8.99 60 86% 1.8k $16k (exactly $16,182) Jorge T.V.
Magic Potion Destroyer older $9.99 38 78% 1.1k $11k (exactly $11,389) ARTIFACTS
魔堡乱斗 · EA $7.99 44 72% 1.3k $11k (exactly $10,547) 奇游此里
Battle Of The Abyss $4.99 33 93% 990 $4.9k (exactly $4,940) 1029studio
Maid Mech $2.99 29 96% 870 $2.6k (exactly $2,601) Dark Arrow Studio
Snack Escort $5.99 10 60% 300 $1.8k (exactly $1,797) JuTek Pixel
Cat Survivors $4.99 8 87% 240 $1.2k (exactly $1,198) Ibon Studios
懒人也江湖 · EA $4.99 7 57% 210 $1.0k (exactly $1,048) 恒睿游戏

Estimates: copies = reviews × 30, gross = copies × list price.