Do I ship it?

GamesAuto BattlerAuto Battler + Tabletop

Specimen · observed

Should I ship a Tabletop Auto Battler?

Auto Battler + Tabletop

Of 26 developers who shipped a Tabletop Auto Battler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced.

Verdict: fair, for a 3 / 10 build.

The middle developer here made $720, ×1.5 the market's $480 for a 3 / 10 build, with 3 in 10 under $150. Revenue is down 20% on the market; 32 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 1.5 times the market baseline, revenue down 20% on the market, 32 announced, ×1.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Auto Battler + Tabletop
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 26
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $120 → $11k → $4.9k → $719 (still earning) → $600 (still earning)
The last cohort is still earning.
Outcomes for Auto Battler + Tabletop: Plate 1 · outcomes, 2 yr, n = 26
Bottom 30% $150 (exactly $150)
Median $719 (exactly $719)
Top 25% $4.9k (exactly $4,940)
Top 5% $37k (exactly $36,582)
Developers, 2 yr 26
Released games 53
Announced 32
Effort 3 / 10
AI-buildability High
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 20% on the market, supply 125% more developers than the period before.

Free games: 23%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band
Tabletop
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Auto Battler, Tabletop; 7 in 10 of the top 25% also carry Card Battler, Card Game, Strategy
Price point
$5.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $5.99.

The top 10 games average 83% positive over 827 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $720, 1 in 4 over $4.9k, 1 in 20 over $36k.

3 in 10 developers made under $150. 9 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 32 games are announced against 18 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Auto Battler with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair14 devs · median $14k · 14 announced
  2. + Mystery DungeonFair17 devs · median $13k · 16 announced
  3. + AutomationFair112 devs · median $4.5k · 153 announced
  4. + Action RTSFair24 devs · median $3.0k · 28 announced
  5. + SimulationFair219 devs · median $2.5k · 293 announced
  6. + EconomyFair59 devs · median $2.4k · 79 announced
  7. + SandboxFair45 devs · median $1.9k · 42 announced
  8. + CyberpunkFair20 devs · median $1.7k · 25 announced
  9. + Artificial IntelligenceFair23 devs · median $1.6k · 28 announced
  10. + CatsFair16 devs · median $1.2k · 14 announced
  11. + ArcadeFair78 devs · median $1.1k · 93 announced
  12. + SwordplayFair13 devs · median $1.1k · 8 announced

All 119 pairs on the Auto Battler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Tales & Tactics older $17.99 1,737 80% 52k $937k (exactly $937,459) Table 9 Studio
Toy Smash Kaboom! $13.99 550 84% 17k $231k (exactly $230,835) Free Particle
Looper Tactics older $10.99 445 88% 13k $147k (exactly $146,716) Inkstone Atelier
Vanguard Exiles · EA $19.99 61 81% 1.8k $37k (exactly $36,582) The Tea Division
Vestiges: Fallen Tribes $24.99 36 80% 1.1k $27k (exactly $26,989) WanadevStudio
希望之城 The City Of Hope older $6.99 126 68% 3.8k $26k (exactly $26,422) 家里蹲工作室
Decks of the Damned $9.99 54 68% 1.6k $16k (exactly $16,184) Thorian Games
I Had a Plan! $19.99 18 77% 540 $11k (exactly $10,795) Benevolent Banana Studio
King of Tokyo - Richard Garfield $19.99 16 68% 480 $9.6k (exactly $9,595) Breakfirst
Battle Of The Abyss $4.99 33 93% 990 $4.9k (exactly $4,940) 1029studio
nurny battles HD $4.99 30 96% 900 $4.5k (exactly $4,491) frogwood
Dynasty! $14.99 8 87% 240 $3.6k (exactly $3,598) newberry94005
Runewood: Hundred Nights $2.99 21 76% 630 $1.9k (exactly $1,884) Jestercraft

Estimates: copies = reviews × 30, gross = copies × list price.