Do I ship it?

GamesAuto BattlerAuto Battler + Score Attack

Specimen · observed

Should I ship an Auto Battler Score Attack game?

Auto Battler + Score Attack

Of 23 developers who shipped an Auto Battler Score Attack game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 23 more are announced.

Verdict: fair, for a 3 / 10 build.

The middle developer here made $600, ×1.3 the market's $480 for a 3 / 10 build, with 3 in 10 under $240. Revenue is up 35% on the market; 23 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 1.3 times the market baseline, revenue up 35% on the market, 23 announced, ×1.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Auto Battler + Score Attack
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 23
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $21k → $600 → $2.7k → $598 → $238 (still earning) → $987 (still earning)
The last cohort is still earning.
Outcomes for Auto Battler + Score Attack: Plate 1 · outcomes, 2 yr, n = 23
Bottom 30% $238 (exactly $238)
Median $598 (exactly $598)
Top 25% $12k (exactly $11,534)
Top 5% $141k (exactly $140,704)
Developers, 2 yr 23
Released games 39
Announced 23
Effort 3 / 10
AI-buildability High
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 55% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band
Score Attack
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Auto Battler, Score Attack; 8 in 10 of the top 25% also carry Roguelite, Strategy, Deckbuilding
Price point
$4.99 typical · top 25% priced $12.99 or above
Art
4 in 10 of the top 25% ship with 3D, 2D, Cozy
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $4.99.

The top 10 games average 88% positive over 1,645 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $600, 1 in 4 over $11k, 1 in 20 over $140k.

3 in 10 developers made under $240. 9 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 23 games are announced against 14 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Auto Battler with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair14 devs · median $14k · 14 announced
  2. + Mystery DungeonFair17 devs · median $13k · 16 announced
  3. + AutomationFair112 devs · median $4.5k · 153 announced
  4. + Action RTSFair24 devs · median $3.0k · 28 announced
  5. + SimulationFair219 devs · median $2.5k · 293 announced
  6. + EconomyFair59 devs · median $2.4k · 79 announced
  7. + SandboxFair45 devs · median $1.9k · 42 announced
  8. + CyberpunkFair20 devs · median $1.7k · 25 announced
  9. + Artificial IntelligenceFair23 devs · median $1.6k · 28 announced
  10. + CatsFair16 devs · median $1.2k · 14 announced
  11. + ArcadeFair78 devs · median $1.1k · 93 announced
  12. + SwordplayFair13 devs · median $1.1k · 8 announced

All 119 pairs on the Auto Battler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cursed Words: The Word Game That Isn't $14.99 698 95% 21k $314k (exactly $313,891) Buried Things
Poly TD $7.99 587 82% 18k $141k (exactly $140,704) Naroot
ploink $12.99 91 96% 2.7k $35k (exactly $35,463) Pyrocreep
Steve's Warehouse: Physics. Roguelike. Chaos. $7.99 130 87% 3.9k $31k (exactly $31,161) Definitely Named Steve
Clicker Arena older $8.99 97 51% 2.9k $26k (exactly $26,161) James Sun
Facehand older $6.99 100 88% 3.0k $21k (exactly $20,970) foolsroom
Lichgate: Tower Survivor $6.99 57 75% 1.7k $12k (exactly $11,953) Sun Lion Games
COMBOLITE $6.99 55 76% 1.7k $12k (exactly $11,534) Kristoff Red
Boom Bears on Stream older $9.99 22 95% 660 $6.6k (exactly $6,593) Hideout Games
Tyfortress: Tactical Typing older $4.99 35 85% 1.1k $5.2k (exactly $5,240) Sensen Games
Disaster Blaster $9.99 9 88% 270 $2.7k (exactly $2,697) Jarsick
Tower64 $6.99 5 80% 150 $1.0k (exactly $1,048) Kev
Incremental Vampire $2.99 11 63% 330 $987 (exactly $987) LobotoMax
Dungeons and Raids $11.99 2 0% 60 $719 (exactly $719) DIG Games

Estimates: copies = reviews × 30, gross = copies × list price.