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Should I ship a Nature Auto Battler?
Auto Battler + Nature
Only 19 developers shipped a Nature Auto Battler in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Hive Blight, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 33 more are announced, ×2.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 3 / 10 build.
The middle developer here made $630, ×1.3 the market's $480 for a 3 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $130k, ×290 the market median. Revenue is down 85% on the market; 33 games are announced against 15 developers who shipped in the last year.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $628 (exactly $628) |
| Top 25% | $26k (exactly $25,583) |
| Top 5% | $138k (exactly $137,515) |
| Developers, 2 yr | 19 |
| Released games | 31 |
| Announced | 33 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 275% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Auto Battler
- effort 3 / 10 · high · effort 3 sits in the high band
- Nature
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Auto Battler; 4 in 10 of the top 25% also carry Strategy, Exploration, Hex Grid
- Price point
- $5.99 typical · top 25% priced $12.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, 3D
Why players buy here
The top 25% priced at $12.99 or above; the middle game at $5.99.
The top 10 games average 85% positive over 1,011 reviews.
What kills games here
3 in 10 developers made under $150. 8 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 33 games are announced against 15 developers who shipped in the last year, ×2.2 per shipper.
Adjacent niches
Auto Battler with a different setting or mood, ranked by verdict then median.
- + ProgrammingFair
- + Mystery DungeonFair
- + AutomationFair
- + Action RTSFair
- + SimulationFair
- + EconomyFair
- + SandboxFair
- + CyberpunkFair
- + Artificial IntelligenceFair
- + CatsFair
- + ArcadeFair
- + SwordplayFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Fish Game | older | $24.99 | 589 93% | 18k | $442k (exactly $441,573) | A Shell in the Pit Games, Creative Ink… (A Shell in the Pit Games, Creative Ink Games) |
| | Crop Rotation | older | $9.99 | 508 94% | 15k | $152k (exactly $152,248) | Sprouting Potato |
| | Hive Blight | · EA | $12.49 | 367 94% | 11k | $138k (exactly $137,515) | OptizOnion |
| | The Bibites: Digital Life | · EA | $9.99 | 218 96% | 6.5k | $65k (exactly $65,335) | Omnia Studios |
| | Hole Dweller | older | $7.99 | 260 96% | 7.8k | $62k (exactly $62,322) | Thigh High Games |
| | Folk Emerging | $24.99 | 73 86% | 2.2k | $55k (exactly $54,728) | Curious Dynamics | |
| | Neon Curves Racing | $12.99 | 92 94% | 2.8k | $36k (exactly $35,852) | Ghost Machine | |
| | This Isn't Just Tower Defense | $6.99 | 122 61% | 3.7k | $26k (exactly $25,583) | Pri Games | |
| | GUG | $5.99 | 49 34% | 1.5k | $8.8k (exactly $8,805) | Martian Lawyers Club | |
| | Beyond the Grove | · EA | $14.99 | 18 77% | 540 | $8.1k (exactly $8,095) | Not a Duck |
| | Spirit Dungeon | · EA | $9.99 | 27 51% | 810 | $8.1k (exactly $8,092) | Nemora Games |
| | Kibble Cats | $4.99 | 38 89% | 1.1k | $5.7k (exactly $5,689) | Vozmog | |
| | Kill the Slimes | $2.99 | 7 57% | 210 | $628 (exactly $628) | Flowing Fates |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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