Do I ship it?

GamesAuto BattlerAuto Battler + Military

Specimen · observed

Should I ship a Military Auto Battler?

Auto Battler + Military

Of 44 developers who shipped a Military Auto Battler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 55 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.0k, ×1.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $320k, ×510 the market median. Revenue is down 55% on the market; 55 games are announced against 26 developers who shipped in the last year.

Deciding numbers: median 1.7 times the market baseline, revenue down 55% on the market, 55 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Auto Battler + Military
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 44
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $0 → $240 → $9.9k → $3.6k → $4.5k → $629 (still earning) → $899 (still earning)
The last cohort is still earning.
Outcomes for Auto Battler + Military: Plate 1 · outcomes, 2 yr, n = 44
Bottom 30% $449 (exactly $449)
Median $1.0k (exactly $1,048)
Top 25% $20k (exactly $19,780)
Top 5% $320k (exactly $320,404)
Developers, 2 yr 44
Released games 83
Announced 55
Effort 6 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 55% on the market, supply 45% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band
Military
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Auto Battler; 6 in 10 of the top 25% also carry Strategy, Base Building, Tactical
Price point
$5.99 typical · top 25% priced $18.99 or above
Art
5 in 10 of the top 25% ship with 3D, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $18.99 or above; the middle game at $5.99.

The top 10 games average 85% positive over 8,696 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $1.0k, 1 in 4 over $19k, 1 in 20 over $320k.

3 in 10 developers made under $450. 7 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 55 games are announced against 26 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Auto Battler with a different setting or mood, ranked by verdict then median.

  1. + ProgrammingFair14 devs · median $14k · 14 announced
  2. + Mystery DungeonFair17 devs · median $13k · 16 announced
  3. + AutomationFair112 devs · median $4.5k · 153 announced
  4. + Action RTSFair24 devs · median $3.0k · 28 announced
  5. + SimulationFair219 devs · median $2.5k · 293 announced
  6. + EconomyFair59 devs · median $2.4k · 79 announced
  7. + SandboxFair45 devs · median $1.9k · 42 announced
  8. + CyberpunkFair20 devs · median $1.7k · 25 announced
  9. + Artificial IntelligenceFair23 devs · median $1.6k · 28 announced
  10. + CatsFair16 devs · median $1.2k · 14 announced
  11. + ArcadeFair78 devs · median $1.1k · 93 announced
  12. + SwordplayFair13 devs · median $1.1k · 8 announced

All 119 pairs on the Auto Battler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Tower Dominion $17.49 5,117 85% 154k $2.7M (exactly $2,684,890) Parallel 45 Games
Citadelum $24.99 1,005 83% 30k $753k (exactly $753,448) Abylight Barcelona
There Are No Orcs $8.99 1,188 93% 36k $320k (exactly $320,404) BaseTrade Studio
Northend Tower Defense older $7.99 1,309 75% 39k $314k (exactly $313,767) Northend Games
Annihilate The Spance · EA $29.99 347 90% 10k $312k (exactly $312,196) Skyglow Softworks
NationWar2:Chronicle $16.99 378 78% 11k $193k (exactly $192,667) Yiming
Wooden Battles older $9.99 515 79% 15k $154k (exactly $154,346) SP Digital Arts Inc.
Operation: Polygon Storm older $14.99 233 69% 7.0k $105k (exactly $104,780) Toxic Studio
D.O.T. Defence $14.99 196 85% 5.9k $88k (exactly $88,141) Rattleaxe Games
Private Military Manager: Tactical Auto Battler · EA $5.99 291 69% 8.7k $52k (exactly $52,293) 5minlab Corp.
Lords and Legions · EA $18.99 59 74% 1.8k $34k (exactly $33,612) Warborne Studios
Flaregate Network $14.99 58 77% 1.7k $26k (exactly $26,083) Keycard Studio, LLC
Rising Army $11.99 57 64% 1.7k $21k (exactly $20,503) Arkbits

Estimates: copies = reviews × 30, gross = copies × list price.