Do I ship it?

GamesAuto BattlerAuto Battler + Bullet Heaven

Specimen · observed

Should I ship a Bullet Heaven Auto Battler?

Auto Battler + Bullet Heaven

Of 30 developers who shipped a Bullet Heaven Auto Battler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 42 more are announced.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $1.7k, ×3.5 the market's $480 for a 3 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $57k, ×121 the market median. Revenue is down 85% on the market; 42 games are announced against 27 developers who shipped in the last year.

Deciding numbers: median 3.5 times the market baseline, revenue down 85% on the market, 42 announced, ×1.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Auto Battler + Bullet Heaven
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 30
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $13k → $1.6k → $3.4k (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Auto Battler + Bullet Heaven: Plate 1 · outcomes, 2 yr, n = 30
Bottom 30% $449 (exactly $449)
Median $1.7k (exactly $1,676)
Top 25% $16k (exactly $16,300)
Top 5% $57k (exactly $57,288)
Developers, 2 yr 30
Released games 38
Announced 42
Effort 3 / 10
AI-buildability High
Typical price $5.00

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 800% more developers than the period before.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band
Bullet Heaven
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Auto Battler, Bullet Heaven; 6 in 10 of the top 25% also carry Strategy, Tower Defense, Roguelike
Price point
$5.00 typical · top 25% priced $7.99 or above
Art
6 in 10 of the top 25% ship with 2D, Top-Down, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $5.00.

The top 10 games average 84% positive over 1,813 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $1.7k, 1 in 4 over $16k, 1 in 20 over $57k.

3 in 10 developers made under $450. 42 games are announced against 27 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Auto Battler with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair14 devs · median $14k · 14 announced
  2. + Mystery DungeonFair17 devs · median $13k · 16 announced
  3. + AutomationFair112 devs · median $4.5k · 153 announced
  4. + Action RTSFair24 devs · median $3.0k · 28 announced
  5. + SimulationFair219 devs · median $2.5k · 293 announced
  6. + EconomyFair59 devs · median $2.4k · 79 announced
  7. + SandboxFair45 devs · median $1.9k · 42 announced
  8. + CyberpunkFair20 devs · median $1.7k · 25 announced
  9. + Artificial IntelligenceFair23 devs · median $1.6k · 28 announced
  10. + CatsFair16 devs · median $1.2k · 14 announced
  11. + ArcadeFair78 devs · median $1.1k · 93 announced
  12. + SwordplayFair13 devs · median $1.1k · 8 announced

All 119 pairs on the Auto Battler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Heretic's Fork older $9.99 3,097 85% 93k $928k (exactly $928,171) 9FingerGames
Be My Horde · EA older $9.99 2,052 85% 62k $615k (exactly $614,984) Polished Games
Nomad Survival older $4.99 1,517 87% 46k $227k (exactly $227,095) The Fox Knocks
Wireworks $6.99 614 89% 18k $129k (exactly $128,756) JJJ
Infinite Tao older $3.99 852 79% 26k $102k (exactly $101,984) insomnia
Towerful Defense: A Rogue TD older $9.99 209 70% 6.3k $63k (exactly $62,637) Mini Fun Games
Mech Fortress $7.99 239 85% 7.2k $57k (exactly $57,288) Some Sugar Studio
All Aboard! The Train Defense Express $4.99 379 84% 11k $57k (exactly $56,736) Likadev
Incrempire $6.99 167 68% 5.0k $35k (exactly $35,020) FMGames, Regnum Noctis
Gem Miner TD $12.99 72 97% 2.2k $28k (exactly $28,058) iFeral Games
Wandness: WandCraft Survivor $6.99 107 74% 3.2k $22k (exactly $22,438) Knight Owl Games, Binary Lunar
Ballatory $7.99 82 78% 2.5k $20k (exactly $19,655) Mini Fun Games
Meta Card Backpack Legend $7.99 68 97% 2.0k $16k (exactly $16,300) KY Games
Lichgate: Tower Survivor $6.99 57 75% 1.7k $12k (exactly $11,953) Sun Lion Games
Cloud Keeper: Shrine of Dal · EA $6.99 28 100% 840 $5.9k (exactly $5,872) Jetpackgone

Estimates: copies = reviews × 30, gross = copies × list price.