Do I ship it?

GamesAuto BattlerAuto Battler + Board Game

Specimen · observed

Should I ship a Board Game Auto Battler?

Auto Battler + Board Game

Of 35 developers who shipped a Board Game Auto Battler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 42 more are announced.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $600, ×1.3 the market's $480 for a 3 / 10 build, and 3 in 10 made under $95; 1 in 20 cleared $120k, ×270 the market median. Revenue is down 80% on the market; 42 games are announced against 21 developers who shipped in the last year.

Deciding numbers: median 1.3 times the market baseline, revenue down 80% on the market, 42 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Auto Battler + Board Game
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 35
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.0k → $8.4k → $32k → $5.0k → $179 → $1.2k (still earning) → $600 (still earning)
The last cohort is still earning.
Outcomes for Auto Battler + Board Game: Plate 1 · outcomes, 2 yr, n = 35
Bottom 30% $95 (exactly $95)
Median $600 (exactly $600)
Top 25% $32k (exactly $32,013)
Top 5% $128k (exactly $128,413)
Developers, 2 yr 35
Released games 83
Announced 42
Effort 3 / 10
AI-buildability High
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 50% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band
Board Game
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Auto Battler, Board Game; 6 in 10 of the top 25% also carry Strategy, Turn-Based Strategy, RPG
Price point
$5.99 typical · top 25% priced $19.99 or above
Art
6 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $5.99.

The top 10 games average 82% positive over 1,876 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $95, median $600, 1 in 4 over $32k, 1 in 20 over $120k.

3 in 10 developers made under $95. 9 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 42 games are announced against 21 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Auto Battler with a different second tag, ranked by verdict then median.

  1. + ProgrammingFair14 devs · median $14k · 14 announced
  2. + Mystery DungeonFair17 devs · median $13k · 16 announced
  3. + AutomationFair112 devs · median $4.5k · 153 announced
  4. + Action RTSFair24 devs · median $3.0k · 28 announced
  5. + SimulationFair219 devs · median $2.5k · 293 announced
  6. + EconomyFair59 devs · median $2.4k · 79 announced
  7. + SandboxFair45 devs · median $1.9k · 42 announced
  8. + CyberpunkFair20 devs · median $1.7k · 25 announced
  9. + Artificial IntelligenceFair23 devs · median $1.6k · 28 announced
  10. + CatsFair16 devs · median $1.2k · 14 announced
  11. + ArcadeFair78 devs · median $1.1k · 93 announced
  12. + SwordplayFair13 devs · median $1.1k · 8 announced

All 119 pairs on the Auto Battler page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Tales & Tactics older $17.99 1,737 80% 52k $937k (exactly $937,459) Table 9 Studio
Line War older $24.99 1,076 80% 32k $807k (exactly $806,677) Studio Centurion
Dice Kingdoms older $14.99 580 83% 17k $261k (exactly $260,826) Fivemid Studio
Endgame of Devil older $6.99 964 88% 29k $202k (exactly $202,151) MiniWhale
Turnbound $14.99 446 78% 13k $201k (exactly $200,566) 1TK
NEODUEL: Backpack Monsters $11.99 357 79% 11k $128k (exactly $128,413) dicehit, Rogue Duck Interactive
Turnfall $39.99 96 95% 2.9k $115k (exactly $115,171) Koleapin Studio
LuckLand older $8.99 422 95% 13k $114k (exactly $113,813) e-Jade
Underboard $14.99 181 74% 5.4k $81k (exactly $81,396) Headless
Lucky Hunter $5.99 413 89% 12k $74k (exactly $74,216) 159 Studio
Lunchbreak Tactics $14.99 124 76% 3.7k $56k (exactly $55,763) Borealys Games
Folk Emerging $24.99 73 86% 2.2k $55k (exactly $54,728) Curious Dynamics
Vanguard Exiles · EA $19.99 61 81% 1.8k $37k (exactly $36,582) The Tea Division
Zero Orders Tactics $11.99 89 91% 2.7k $32k (exactly $32,013) Pauloondra
Vestiges: Fallen Tribes $24.99 36 80% 1.1k $27k (exactly $26,989) WanadevStudio

Estimates: copies = reviews × 30, gross = copies × list price.