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Should I ship a Roguelite Archery game?
Archery + Roguelite
Only 15 developers shipped a Roguelite Archery game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Zad Archery, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 29 more are announced, ×5.8 for every developer who shipped in the last year.
Verdict: dead, for a 4 / 10 build.
The middle developer here made $360 in the last 2 years and $360 over 4, against a market of $480 for a 4 / 10 build. 5 developers shipped in the last year and 29 games are announced.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $359 (exactly $359) |
| Top 25% | $1.4k (exactly $1,435) |
| Top 5% | $168k (exactly $168,389) |
| Developers, 2 yr | 15 |
| Released games | 33 |
| Announced | 29 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 260% on the market, supply 50% fewer developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Archery, Roguelite; 8 in 10 of the top 25% also carry Action, Hack and Slash, Roguelike
- Price point
- $3.99 typical · top 25% priced $6.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D, Pixel Graphics
Why players buy here
The top 25% priced at $6.99 or above; the middle game at $3.99.
The top 10 games average 76% positive over 1,139 reviews.
What kills games here
3 in 10 developers made under $180. 9 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 29 games are announced against 5 developers who shipped in the last year, ×5.8 per shipper.
Adjacent niches
Archery with a different second tag, ranked by verdict then median.
- + Top-Down ShooterFair
- + Female ProtagonistPoor odds
- + Hack and SlashPoor odds
- + HistoricalPoor odds
- + RPGPoor odds
- + PlatformerPoor odds
- + HuntingPoor odds
- + NaturePoor odds
- + Action RPGPoor odds
- + Open WorldPoor odds
- + RoguelikePoor odds
- + AdventurePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | In Death | older | $29.99 | 928 82% | 28k | $835k (exactly $834,922) | Sólfar Studios |
| | Zad Archery | $6.99 | 803 73% | 24k | $168k (exactly $168,389) | Samharia Studios | |
| | Nasty Rogue | older | $10.99 | 102 76% | 3.1k | $34k (exactly $33,629) | Voxelblade Studio |
| | Psionic Sentry : Infinite | · EA | $4.99 | 215 83% | 6.5k | $32k (exactly $32,186) | Roy, 響雨互動娛樂, HowlingRain |
| | Swamp Keeper | $3.99 | 82 96% | 2.5k | $9.8k (exactly $9,815) | Maetdol Games | |
| | Rogue Arrows | older | $4.99 | 43 76% | 1.3k | $6.4k (exactly $6,437) | Jolly Theory |
| | Infinity Castle Dungeon | older | $3.99 | 32 84% | 960 | $3.8k (exactly $3,830) | Morty's Develop |
| | Tetraphobia | · EA older | $10.99 | 11 100% | 330 | $3.6k (exactly $3,627) | PolyPlant Games |
| | Village Defenders | $2.99 | 16 31% | 480 | $1.4k (exactly $1,435) | Uberbax-Gaming | |
| | The Deepwoods | $5.99 | 5 80% | 150 | $898 (exactly $898) | Whiteleopard Studios | |
| | Polygon In | $7.99 | 3 33% | 90 | $719 (exactly $719) | Infinity Requiem Studio | |
| | GunBang | $3.99 | 5 80% | 150 | $598 (exactly $598) | 4Tins Studios | |
| | BUNNYBastion | $3.99 | 3 66% | 90 | $359 (exactly $359) | Last Wall Games | |
| | Imprecision | $4.99 | 2 100% | 60 | $299 (exactly $299) | Morgan Houston, MM's Gaming Community L… (Morgan Houston, MM's Gaming Community LLC) | |
| | Small Test | $1.99 | 5 80% | 150 | $298 (exactly $298) | UAIGolem |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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