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Should I ship a Steampunk Tactical RPG?
Tactical RPG + Steampunk
Only 10 developers shipped a Steampunk Tactical RPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, New Arc Line, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 20 more are announced, ×6.7 for every developer who shipped in the last year.
Verdict: dead, for a 5 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $8.5k against a market of $630. 20 games are announced.
not enough cohorts to draw
| Bottom 30% | $6.0k (exactly $5,992) |
|---|---|
| Median | $8.5k (exactly $8,544) |
| Top 25% | $112k (exactly $111,544) |
| Top 5% | $515k (exactly $515,044) |
| Developers, 2 yr | 10 |
| Released games | 27 |
| Announced | 20 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 2410% on the market, supply 55% fewer developers than the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Tactical RPG
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Steampunk
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Tactical RPG
- Price point
- $9.99 typical
Why players buy here
The top 9 games average 76% positive over 1,627 reviews.
What kills games here
3 in 10 developers made under $6.0k. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 20 games are announced against 3 developers who shipped in the last year, ×6.7 per shipper.
Adjacent niches
Tactical RPG with a different setting or mood, ranked by verdict then median.
- + Roguelike DeckbuilderFair
- + Mystery DungeonFair
- + Space SimFair
- + Point & ClickFair
- + 2D PlatformerFair
- + Asynchronous MultiplayerPoor odds
- + Colony SimPoor odds
- + SandboxPoor odds
- + Turn-BasedPoor odds
- + RobotsPoor odds
- + RomancePoor odds
- + WarPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Vaporum | older | $19.99 | 998 84% | 30k | $599k (exactly $598,501) | Fatbot Games, s. r. o. |
| | New Arc Line | · EA | $24.99 | 687 68% | 21k | $515k (exactly $515,044) | Dreamate |
| | Iron Danger | older | $19.99 | 544 73% | 16k | $326k (exactly $326,237) | Action Squad Studios |
| | Shardpunk | older | $13.99 | 739 92% | 22k | $310k (exactly $310,158) | Clockwork Pile |
| | Dead Weight | $12.99 | 575 82% | 17k | $224k (exactly $224,078) | Klukva Games | |
| | Prime World: Defenders | older | $9.99 | 729 78% | 22k | $218k (exactly $218,481) | Nival |
| | Vaporum: Lockdown | older | $17.99 | 292 83% | 8.8k | $158k (exactly $157,592) | Fatbot Games, s. r. o. |
| | Circus Electrique | older | $19.99 | 258 74% | 7.7k | $155k (exactly $154,723) | Zen Studios |
| | Erannorth Renaissance | $19.99 | 186 81% | 5.6k | $112k (exactly $111,544) | Spyridon Thalassinos | |
| | Neuroshima Hex | $9.99 | 93 72% | 2.8k | $28k (exactly $27,872) | Baked Games | |
| | Spellpowder: Uprising | $14.99 | 19 94% | 570 | $8.5k (exactly $8,544) | Rogandir Studio | |
| | City of Springs | $6.99 | 38 86% | 1.1k | $8.0k (exactly $7,969) | The Naked Dev, Alterego Games | |
| | Augmented Empire | $7.99 | 25 88% | 750 | $6.0k (exactly $5,992) | Coatsink | |
| | Squad Tactics | · EA | $2.99 | 3 33% | 90 | $269 (exactly $269) | Canabar Studios |
| | Warmage | $5.99 | 1 0% | 30 | $180 (exactly $180) | Avenyrh | |
| | Multi-Tactics: 豊葦原星記 -蒸気の章- | · EA | $7.99 | 0 0% | 0 | $0 (exactly $0) | Mottie Mortimer Game Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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