Do I ship it?

GamesSandboxSandbox + Transportation

Specimen · observed

Should I ship a Transportation Sandbox?

Sandbox + Transportation

Of 69 developers who shipped a Transportation Sandbox in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 111 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $12k, ×18 the market's $630 for a 6 / 10 build, and 3 in 10 made under $2.6k; 1 in 20 cleared $1.6M, ×2693 the market median. Revenue is down 65% on the market; 111 games are announced against 47 developers who shipped in the last year.

Deciding numbers: median 18.3 times the market baseline, revenue down 65% on the market, 111 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Sandbox + Transportation
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 69
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $24k → $669k → $1.2M → $32k → $58k → $6.8k → $17k (still earning) → $6.6k (still earning)
The last cohort is still earning.
Outcomes for Sandbox + Transportation: Plate 1 · outcomes, 2 yr, n = 69
Bottom 30% $2.5k (exactly $2,512)
Median $12k (exactly $11,513)
Top 25% $135k (exactly $134,910)
Top 5% $1.7M (exactly $1,691,422)
Developers, 2 yr 69
Released games 184
Announced 111
Effort 6 / 10
AI-buildability Medium
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 115% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Sandbox
effort 6 / 10 · medium · effort 6 sits in the medium band
Transportation
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Sandbox, Transportation; 6 in 10 of the top 25% also carry Simulation, Exploration, Immersive Sim
Price point
$11.99 typical · top 25% priced $29.99 or above
Art
4 in 10 of the top 25% ship with 3D, First-Person, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $11.99.

The top 10 games average 93% positive over 34,509 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.6k, median $12k, 1 in 4 over $130k, 1 in 20 over $1.6M.

3 in 10 developers made under $2.6k. 6 in 10 of the 23 games released 1 to 2 years ago have fewer than 100 reviews. 111 games are announced against 47 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Sandbox with a different second tag, ranked by verdict then median.

  1. + FightingStrong odds11 devs · median $76k · 8 announced
  2. + Turn-BasedFair20 devs · median $224k · 19 announced
  3. + World War IIFair14 devs · median $146k · 13 announced
  4. + MinigamesFair9 devs · median $17k · 12 announced
  5. + ProgrammingFair60 devs · median $7.0k · 71 announced
  6. + CatsFair63 devs · median $4.8k · 74 announced
  7. + SportsFair83 devs · median $4.2k · 103 announced
  8. + GamblingFair25 devs · median $2.5k · 31 announced
  9. + Auto BattlerFair45 devs · median $1.9k · 42 announced
  10. + Combat RacingFair21 devs · median $1.8k · 26 announced
  11. + Trading Card GameFair17 devs · median $1.8k · 17 announced
  12. + IdlerFair258 devs · median $1.2k · 306 announced

All 233 pairs on the Sandbox page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cities: Skylines II older $49.99 64,211 57% 1.9M $96M (exactly $96,297,237) Iceflake Studios, Colossal Order
Transport Fever 2 older $39.99 26,714 89% 801k $32M (exactly $32,048,786) Urban Games
Pacific Drive older $29.99 21,547 83% 646k $19M (exactly $19,385,836) Ironwood Studios
Train Simulator Classic older $29.99 19,461 73% 584k $18M (exactly $17,509,062) Dovetail Games
shapez 2 - Factory $29.99 13,846 96% 415k $12M (exactly $12,457,246) tobspr Games
Derail Valley · EA older $39.99 9,442 96% 283k $11M (exactly $11,327,567) Altfuture
Eco · EA older $29.99 11,375 80% 341k $10M (exactly $10,234,088) Strange Loop Games
Transport Fever older $29.99 9,278 82% 278k $8.3M (exactly $8,347,417) Urban Games
Railway Empire older $29.99 7,219 82% 217k $6.5M (exactly $6,494,934) Gaming Minds Studios
Airport CEO older $24.99 7,752 83% 233k $5.8M (exactly $5,811,674) Apog Labs
Aviassembly · EA $9.99 9,323 96% 280k $2.8M (exactly $2,794,103) Jelle Booij
Mars First Logistics $19.99 3,497 94% 105k $2.1M (exactly $2,097,151) Shape Shop
Plan B: Terraform $15.99 3,526 91% 106k $1.7M (exactly $1,691,422) Gaddy Games
Bus Bound $29.99 886 72% 27k $797k (exactly $797,134) stillalive studios
Ore Factory Squad ⛏️ $12.99 1,646 87% 49k $641k (exactly $641,446) threeW
City Transport Simulator 2026 - Bus & Tram $39.99 526 73% 16k $631k (exactly $631,042) ViewApp
Subway Builder $39.99 394 59% 12k $473k (exactly $472,682) Colin Miller, EJ Fox, Curran Kelleher,… (Colin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks Flannery)
Railroad Corporation 2 $39.99 376 69% 11k $451k (exactly $451,087) Corbie Games
Bus Simulator 27 $29.99 489 59% 15k $440k (exactly $439,953) Simteract

Estimates: copies = reviews × 30, gross = copies × list price.