Games › Sandbox › Sandbox + Survival
Should I ship a Sandbox Survival game?
Sandbox + Survival
Of 471 developers who shipped a Sandbox Survival game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,099 more are announced, ×3.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $13k, ×20 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.4k; 1 in 20 cleared $6.6M, ×10652 the market median. Revenue is up 45% on the market; 1,099 games are announced against 289 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,347) |
|---|---|
| Median | $13k (exactly $12,587) |
| Top 25% | $219k (exactly $219,454) |
| Top 5% | $6.7M (exactly $6,689,653) |
| Developers, 2 yr | 471 |
| Released games | 1,522 |
| Announced | 1,099 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $12.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 55% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Sandbox, Survival; 7 in 10 of the top 25% also carry Building, Base Building, Open World
- Price point
- $12.99 typical · top 25% priced $29.99 or above
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $12.99.
The top 10 games average 91% positive over 1,492,186 reviews.
What kills games here
3 in 10 developers made under $1.4k. 6 in 10 of the 206 games released 1 to 2 years ago have fewer than 100 reviews. 1,099 games are announced against 289 developers who shipped in the last year, ×3.8 per shipper.
Adjacent niches
Sandbox with a different second tag, ranked by verdict then median.
- + FightingStrong odds
- + Turn-BasedFair
- + World War IIFair
- + MinigamesFair
- + ProgrammingFair
- + CatsFair
- + SportsFair
- + GamblingFair
- + Auto BattlerFair
- + Combat RacingFair
- + Trading Card GameFair
- + IdlerFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Rust | older | $39.99 | 1,167,920 87% | 35M | $1.4B (exactly $1,401,153,624) | Facepunch Studios |
| | DayZ | older | $49.99 | 387,850 78% | 12M | $582M (exactly $581,658,645) | Bohemia Interactive |
| | No Man's Sky | older | $59.99 | 315,054 83% | 9.5M | $567M (exactly $567,002,684) | Hello Games |
| | Valheim | $29.99 | 464,893 94% | 14M | $418M (exactly $418,264,232) | Iron Gate AB | |
| | Terraria | older | $9.99 | 1,240,388 97% | 37M | $372M (exactly $371,744,284) | Re-Logic |
| | Palworld | $29.99 | 411,947 94% | 12M | $371M (exactly $370,628,716) | Pocketpair | |
| | 7 Days to Die | older | $44.99 | 273,589 87% | 8.2M | $369M (exactly $369,263,073) | The Fun Pimps |
| | The Forest | older | $19.99 | 581,431 95% | 17M | $349M (exactly $348,684,171) | Endnight Games Ltd |
| | Subnautica | older | $29.99 | 341,390 97% | 10M | $307M (exactly $307,148,583) | Unknown Worlds Entertainment |
| | Satisfactory | older | $39.99 | 234,993 97% | 7.0M | $282M (exactly $281,921,102) | Coffee Stain Studios |
| | SCUM | $44.99 | 98,554 74% | 3.0M | $133M (exactly $133,018,334) | Gamepires | |
| | Subnautica 2 | · EA | $29.99 | 116,852 91% | 3.5M | $105M (exactly $105,131,744) | Unknown Worlds Entertainment |
| | Dune: Awakening | $49.99 | 66,844 71% | 2.0M | $100M (exactly $100,245,947) | Funcom | |
| | Scrap Mechanic | $28.99 | 109,429 92% | 3.3M | $95M (exactly $95,170,401) | Axolot Games | |
| | My Summer Car | $14.99 | 108,503 94% | 3.3M | $49M (exactly $48,793,799) | Amistech Games | |
| | Abiotic Factor | $34.99 | 42,075 95% | 1.3M | $44M (exactly $44,166,128) | Deep Field Games | |
| | Timberborn | $34.99 | 38,529 95% | 1.2M | $40M (exactly $40,443,891) | Mechanistry | |
| | Deadside | $24.99 | 34,560 76% | 1.0M | $26M (exactly $25,909,632) | Bad Pixel |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.