Should I ship a Snow RPG?
RPG + Snow
Only 14 developers shipped a Snow RPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Darkway: Murder of King Mere, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 28 more are announced, ×2.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.1k, ×3.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $18k, ×30 the market median. Revenue is down 40% on the market; 28 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $298 (exactly $298) |
|---|---|
| Median | $2.1k (exactly $2,098) |
| Top 25% | $3.8k (exactly $3,778) |
| Top 5% | $19k (exactly $18,697) |
| Developers, 2 yr | 14 |
| Released games | 35 |
| Announced | 28 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 150% more developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- RPG
- Price point
- $7.99 typical
Why players buy here
The top 10 games average 79% positive over 184 reviews.
What kills games here
3 in 10 developers made under $300. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 28 games are announced against 10 developers who shipped in the last year, ×2.8 per shipper.
Adjacent niches
RPG with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + IdlerFair
- + Boss RushFair
- + SportsFair
- + Combat RacingFair
- + Split ScreenFair
- + Precision PlatformerFair
- + SamuraiPoor odds
- + Open World Survival CraftPoor odds
- + 4XPoor odds
- + MinigamesPoor odds
- + Real-Time with PausePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Fade to Silence | older | $29.99 | 1,032 62% | 31k | $928k (exactly $928,490) | Black Forest Games |
| | The Red Lantern | older | $24.99 | 934 83% | 28k | $700k (exactly $700,220) | Timberline Studio |
| | Stonefly | older | $16.99 | 116 88% | 3.5k | $59k (exactly $59,125) | Flight School Studio |
| | Penguin Helper | older | $1.99 | 462 95% | 14k | $28k (exactly $27,581) | ArtDock |
| | Frost | older | $6.99 | 129 87% | 3.9k | $27k (exactly $27,051) | Jérôme Bodin |
| | SantaCraft | older | $7.99 | 97 96% | 2.9k | $23k (exactly $23,251) | Milkbag Games |
| | Darkway: Murder of King Mere | $7.99 | 78 97% | 2.3k | $19k (exactly $18,697) | IM/MORTAL Studios, Pierce Papke / Ekpap | |
| | The Cold White | $9.99 | 44 45% | 1.3k | $13k (exactly $13,187) | 2MEDYA | |
| | Reindeer Story | $7.99 | 24 95% | 720 | $5.8k (exactly $5,753) | Azzie, Smoggysoft | |
| | Cubers: Arena | older | $14.99 | 10 90% | 300 | $4.5k (exactly $4,497) | Tomasz Dziobek (TomiGames) |
| | Breakfall: Nuclear Winter | · EA | $17.99 | 7 28% | 210 | $3.8k (exactly $3,778) | Dominik Geuer |
| | Snowlike | $7.99 | 14 92% | 420 | $3.4k (exactly $3,356) | captinbeefy | |
| | New Year Simulator 2025 | · EA | $17.99 | 4 50% | 120 | $2.2k (exactly $2,159) | HappyJack, PureDeli |
| | Complex 629 | $13.99 | 5 100% | 150 | $2.1k (exactly $2,098) | LillexStudios | |
| | Knights of the Apocalypse | $24.99 | 1 100% | 30 | $750 (exactly $750) | Sirius Morning Star | |
| | The Cute the Baldy and the Fluffy | $6.99 | 2 100% | 60 | $419 (exactly $419) | lightUP | |
| | Fujisan Nobori | $1.99 | 5 60% | 150 | $298 (exactly $298) | JIYUTORISEI |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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