Games › Real Time Tactics › Real Time Tactics + War
Should I ship a War Real Time Tactics?
Real Time Tactics + War
Of 188 developers who shipped a War Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 349 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $1.3M, ×2190 the market median. Revenue is up 80% on the market; 349 games are announced against 98 developers who shipped in the last year.
| Bottom 30% | $300 (exactly $300) |
|---|---|
| Median | $2.4k (exactly $2,398) |
| Top 25% | $52k (exactly $52,462) |
| Top 5% | $1.4M (exactly $1,375,225) |
| Developers, 2 yr | 188 |
| Released games | 614 |
| Announced | 349 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 10% more developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- War
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics; 7 in 10 of the top 25% also carry Strategy, RTS, Tactical
- Price point
- $8.99 typical · top 25% priced $29.99 or above
- Art
- 3 in 10 of the top 25% ship with 3D, Top-Down
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $8.99.
The top 10 games average 78% positive over 85,425 reviews.
What kills games here
3 in 10 developers made under $300. 7 in 10 of the 108 games released 1 to 2 years ago have fewer than 100 reviews. 349 games are announced against 98 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Real Time Tactics with a different setting or mood, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Total War: WARHAMMER III | older | $59.99 | 104,822 71% | 3.1M | $189M (exactly $188,648,153) | CREATIVE ASSEMBLY, Feral Interactive |
| | Total War: WARHAMMER II | older | $59.99 | 85,134 92% | 2.6M | $153M (exactly $153,215,660) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Total War: THREE KINGDOMS | older | $39.99 | 63,110 82% | 1.9M | $76M (exactly $75,713,067) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Arma Reforger | older | $39.99 | 51,613 80% | 1.5M | $62M (exactly $61,920,116) | Bohemia Interactive |
| | Total War: ROME II - Emperor Edition | older | $29.99 | 54,547 87% | 1.6M | $49M (exactly $49,075,936) | CREATIVE ASSEMBLY, Feral Interactive |
| | Company of Heroes 3 | older | $59.99 | 24,516 59% | 735k | $44M (exactly $44,121,445) | Relic Entertainment |
| | Broken Arrow | $49.99 | 25,924 55% | 778k | $39M (exactly $38,878,223) | Steel Balalaika | |
| | Call to Arms - Gates of Hell: Ostfront | older | $34.99 | 32,183 85% | 965k | $34M (exactly $33,782,495) | Barbedwire Studios, Digitalmindsoft |
| | Men of War: Assault Squad 2 | older | $29.99 | 35,744 91% | 1.1M | $32M (exactly $32,158,877) | Digitalmindsoft |
| | Command & Conquer™ Remastered Collection | older | $19.99 | 31,503 90% | 945k | $19M (exactly $18,892,349) | Petroglyph, Lemon Sky Studios |
| | Door Kickers 2: Task Force North | $24.99 | 12,324 96% | 370k | $9.2M (exactly $9,239,303) | KillHouse Games | |
| | Sea Power : Naval Combat in the Missile Age | · EA | $49.99 | 6,109 90% | 183k | $9.2M (exactly $9,161,667) | Triassic Games |
| | Mechabellum | $14.99 | 17,856 84% | 536k | $8.0M (exactly $8,029,843) | Game River | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Master of Command | $29.99 | 3,840 92% | 115k | $3.5M (exactly $3,454,848) | Armchair Interactive | |
| | Commandos: Origins | $49.99 | 1,844 79% | 55k | $2.8M (exactly $2,765,447) | Claymore Game Studios | |
| | Rising Front | $14.99 | 4,057 88% | 122k | $1.8M (exactly $1,824,433) | Sandstorm Studios Inc. | |
| | Call to Arms: Panzer Elite | · EA | $29.99 | 1,927 69% | 58k | $1.7M (exactly $1,733,722) | Digitalmindsoft |
| | Ultimate General: American Revolution | $49.99 | 917 51% | 28k | $1.4M (exactly $1,375,225) | Game-Labs |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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