Games › Real Time Tactics › Real Time Tactics + Turn-Based Strategy
Should I ship a Turn-Based Strategy Real Time Tactics?
Real Time Tactics + Turn-Based Strategy
Of 85 developers who shipped a Turn-Based Strategy Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 134 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.2k, ×1.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $210; 1 in 20 cleared $170k, ×278 the market median. Revenue is flat on the market; 134 games are announced against 42 developers who shipped in the last year.
| Bottom 30% | $210 (exactly $210) |
|---|---|
| Median | $1.2k (exactly $1,169) |
| Top 25% | $4.4k (exactly $4,404) |
| Top 5% | $175k (exactly $174,680) |
| Developers, 2 yr | 85 |
| Released games | 255 |
| Announced | 134 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply as many developers as the period before.
Free games: 20%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Turn-Based Strategy
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics, Turn-Based Strategy; 5 in 10 of the top 25% also carry Strategy, RTS, Simulation
- Price point
- $7.99 typical · top 25% priced $19.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, 3D
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $7.99.
The top 10 games average 79% positive over 23,312 reviews.
What kills games here
3 in 10 developers made under $210. 9 in 10 of the 61 games released 1 to 2 years ago have fewer than 100 reviews. 134 games are announced against 42 developers who shipped in the last year, ×3.2 per shipper.
Adjacent niches
Real Time Tactics with a different second tag, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Total War: WARHAMMER III | older | $59.99 | 104,822 71% | 3.1M | $189M (exactly $188,648,153) | CREATIVE ASSEMBLY, Feral Interactive |
| | Total War: WARHAMMER II | older | $59.99 | 85,134 92% | 2.6M | $153M (exactly $153,215,660) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Total War: THREE KINGDOMS | older | $39.99 | 63,110 82% | 1.9M | $76M (exactly $75,713,067) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Total War: WARHAMMER | older | $59.99 | 32,105 79% | 963k | $58M (exactly $57,779,368) | CREATIVE ASSEMBLY, Feral Interactive (L… (CREATIVE ASSEMBLY, Feral Interactive (Linux), Feral Interactive (Mac)) |
| | Total War: ROME II - Emperor Edition | older | $29.99 | 54,547 87% | 1.6M | $49M (exactly $49,075,936) | CREATIVE ASSEMBLY, Feral Interactive |
| | Company of Heroes 3 | older | $59.99 | 24,516 59% | 735k | $44M (exactly $44,121,445) | Relic Entertainment |
| | WARNO | older | $39.99 | 14,502 80% | 435k | $17M (exactly $17,398,049) | Eugen Systems |
| | Total War: MEDIEVAL II – Definitive Edition | older | $19.99 | 27,319 95% | 820k | $16M (exactly $16,383,204) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Total War: ATTILA | older | $19.99 | 26,918 82% | 808k | $16M (exactly $16,142,725) | CREATIVE ASSEMBLY, Feral Interactive |
| | Total War: EMPIRE – Definitive Edition | older | $19.99 | 21,302 89% | 639k | $13M (exactly $12,774,809) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Mechabellum | $14.99 | 17,856 84% | 536k | $8.0M (exactly $8,029,843) | Game River | |
| | Ascension | · EA | $19.99 | 2,437 60% | 73k | $1.5M (exactly $1,461,469) | Element Game 微元游戏 |
| | Company of Heroes 3: Final Stand | $29.99 | 1,015 49% | 30k | $913k (exactly $913,196) | Relic Entertainment | |
| | Blackthorn Arena: Reforged | $24.99 | 882 66% | 26k | $661k (exactly $661,235) | PersonaeGame Studio | |
| | Strategos | · EA | $24.99 | 233 85% | 7.0k | $175k (exactly $174,680) | Strategos Games |
| | Defender of the Crown: The Legend Returns | $19.99 | 216 66% | 6.5k | $130k (exactly $129,535) | Black Tower Basement | |
| | King's Orders | $14.99 | 257 70% | 7.7k | $116k (exactly $115,573) | AFTERLIFE👻 | |
| | Bellfortis | $19.99 | 141 90% | 4.2k | $85k (exactly $84,558) | Rake in Grass | |
| | Screeps: Arena | $19.99 | 105 82% | 3.2k | $63k (exactly $62,968) | Screeps, LLC | |
| | 巴哈姆特1-REMAKE(BAHAMUT1-REMAKE) | $9.99 | 170 95% | 5.1k | $51k (exactly $50,949) | 王韋 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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