Do I ship it?

GamesReal Time TacticsReal Time Tactics + Trading

Specimen · observed

Should I ship a Trading Real Time Tactics?

Real Time Tactics + Trading

Only 14 developers shipped a Trading Real Time Tactics in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Geo-Political Simulator 5, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×4.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $600, level with the market's $630 for a 6 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $700k, ×1121 the market median. Revenue is down 85% on the market; 38 games are announced against 8 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue down 85% on the market, 38 announced, ×4.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Trading
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 14
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $5.4k → $5.4k → $4.5k → $599 → $900 (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Trading: Plate 1 · outcomes, 2 yr, n = 14
Bottom 30% $150 (exactly $150)
Median $599 (exactly $599)
Top 25% $3.0k (exactly $2,998)
Top 5% $704k (exactly $703,683)
Developers, 2 yr 14
Released games 42
Announced 38
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 35% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Trading
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Trading; all of the top 25% also carry Economy, Management, Strategy
Price point
$9.99 typical · top 25% priced $59.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $59.99 or above; the middle game at $9.99.

The top 10 games average 45% positive over 597 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $600, 1 in 4 over $2.9k, 1 in 20 over $700k.

3 in 10 developers made under $150. 6 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 38 games are announced against 8 developers who shipped in the last year, ×4.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Thriving City: Song older $18.99 3,054 81% 92k $1.7M (exactly $1,739,864) White Star Studio
Power & Revolution 2022 Edition older $49.99 815 60% 24k $1.2M (exactly $1,222,256) Eversim
Power & Revolution 2021 Edition older $49.99 629 56% 19k $943k (exactly $943,311) Eversim
SuperPower 3 older $29.99 982 10% 29k $884k (exactly $883,505) GolemLabs
Power & Revolution 2023 Edition older $49.99 499 60% 15k $748k (exactly $748,350) Eversim
Geo-Political Simulator 5 $59.99 391 34% 12k $704k (exactly $703,683) Eversim
Uncharted Ocean older $4.99 563 70% 17k $84k (exactly $84,281) HiRabbitgame
Dust Raiders $15.99 160 64% 4.8k $77k (exactly $76,752) Vixa Games
Rugby Union Team Manager 4 older $39.99 60 70% 1.8k $72k (exactly $71,982) Alternative Software Ltd
Tennis Manager 2021 older $9.99 191 75% 5.7k $57k (exactly $57,243) Rebound
Billionaire in the Oil Boom $7.99 31 80% 930 $7.4k (exactly $7,431) Pizza OK Games
New Stars $19.99 5 60% 150 $3.0k (exactly $2,998) adamjr
The Capitalist: Private Equity Simulator · EA $9.99 4 100% 120 $1.2k (exactly $1,199) The Capitalist
FUNEX: Stock Market Simulator $29.99 1 0% 30 $900 (exactly $900) VIREX MEDIA
Rise of the Settlement · EA $9.99 2 100% 60 $599 (exactly $599) Luki
We Don't Cry: Zombie Survival $11.99 1 0% 30 $360 (exactly $360) Bored Alchemist
Balkan Bloodbath $9.99 1 0% 30 $300 (exactly $300) Michael Richard Lannon
The Exchange Manager $4.99 1 100% 30 $150 (exactly $150) The Black Swan

Estimates: copies = reviews × 30, gross = copies × list price.