Do I ship it?

GamesReal Time TacticsReal Time Tactics + Survival Horror

Specimen · observed

Should I ship a Real Time Tactics Survival Horror?

Real Time Tactics + Survival Horror

Only 17 developers shipped a Real Time Tactics Survival Horror in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Smilers Den Deluxxx, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $450, ×0.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $33k, ×53 the market median. Revenue is flat on the market; 24 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 0.7 times the market baseline, revenue flat on the market, 24 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Survival Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $599 → $1.3k → $418 → $2.6k → $360
Outcomes for Real Time Tactics + Survival Horror: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $0 (exactly $0)
Median $449 (exactly $449)
Top 25% $2.6k (exactly $2,638)
Top 5% $34k (exactly $33,552)
Developers, 2 yr 17
Released games 52
Announced 24
Effort 6 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 45% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Survival Horror
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Survival Horror; 5 in 10 of the top 25% also carry Strategy, Adventure, Arcade
Price point
$4.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 3D, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $4.99.

The top 10 games average 81% positive over 296 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $450, 1 in 4 over $2.6k, 1 in 20 over $33k.

3 in 10 developers made under $50. All of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 10 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cepheus Protocol · EA older $19.99 2,983 76% 89k $1.8M (exactly $1,788,905) Halcyon Winds
At Dead Of Night older $15.99 3,289 94% 99k $1.6M (exactly $1,577,733) Baggy Cat Ltd.
Chromosome Evil 2 older $19.99 252 88% 7.6k $151k (exactly $151,124) S.C. 16 BIT NIGHTS S.R.L., dovganovskiy
Chromosome Evil older $14.99 334 81% 10k $150k (exactly $150,200) S.C. 16 BIT NIGHTS S.R.L.
Flesh Eaters older $4.99 862 73% 26k $129k (exactly $129,041) S.C. 16 BIT NIGHTS S.R.L.
[Chilla's Art] The Caregiver | 終焉介護 older $4.99 431 80% 13k $65k (exactly $64,521) Chilla's Art
Deadnaut older $9.99 128 67% 3.8k $38k (exactly $38,362) Screwfly Studios
Z-Collapse older $12.99 87 73% 2.6k $34k (exactly $33,904) Pok&Co
Smilers Den Deluxxx $6.99 160 84% 4.8k $34k (exactly $33,552) MikiY
Silent Slayer: Vault of the Vampire $19.99 41 70% 1.2k $25k (exactly $24,588) Schell Games
Only Out $4.99 40 95% 1.2k $6.0k (exactly $5,988) Shark Studio
CoinPit $6.99 24 66% 720 $5.0k (exactly $5,033) Trollix Games
Haunted Dorm $10.99 8 50% 240 $2.6k (exactly $2,638) mihuangame
VeilWood $9.99 8 87% 240 $2.4k (exactly $2,398) Chaos Cabin
Angelica's Chaotic Hardcore School $3.99 7 100% 210 $838 (exactly $838) DyymaStudio
Manifest369 power defence · EA $4.99 4 100% 120 $599 (exactly $599) ManifestStudios
Slumber Party $4.99 3 66% 90 $449 (exactly $449) 70BB
We Don't Cry: Zombie Survival $11.99 1 0% 30 $360 (exactly $360) Bored Alchemist

Estimates: copies = reviews × 30, gross = copies × list price.