Games › Real Time Tactics › Real Time Tactics + Steampunk
Should I ship a Steampunk Real Time Tactics?
Real Time Tactics + Steampunk
Only 10 developers shipped a Steampunk Real Time Tactics in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Ratten Reich, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×12 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $15k against a market of $630. 24 games are announced.
| Bottom 30% | $6.0k (exactly $5,992) |
|---|---|
| Median | $15k (exactly $15,103) |
| Top 25% | $164k (exactly $164,318) |
| Top 5% | $369k (exactly $369,415) |
| Developers, 2 yr | 10 |
| Released games | 32 |
| Announced | 24 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 75% fewer developers than the period before.
Free games: 22%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Steampunk
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics
- Price point
- $11.99 typical
Why players buy here
The top 9 games average 65% positive over 1,701 reviews.
What kills games here
3 in 10 developers made under $6.0k. 7 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 2 developers who shipped in the last year, ×12 per shipper.
Adjacent niches
Real Time Tactics with a different setting or mood, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Airship: Kingdoms Adrift | older | $29.99 | 902 75% | 27k | $812k (exactly $811,529) | Revolution Industry |
| | Dark Envoy | older | $29.99 | 783 69% | 23k | $704k (exactly $704,465) | Event Horizon |
| | Ratten Reich | $19.99 | 616 40% | 18k | $369k (exactly $369,415) | METALLADLERSTUDIO | |
| | Shardpunk | older | $13.99 | 739 92% | 22k | $310k (exactly $310,158) | Clockwork Pile |
| | Castle Of Alchemists | $14.99 | 618 80% | 19k | $278k (exactly $277,915) | Team Machiavelli | |
| | Grit and Valor - 1949 | $19.99 | 274 75% | 8.2k | $164k (exactly $164,318) | Milky Tea Studios | |
| | Battlecruisers | older | $9.99 | 386 83% | 12k | $116k (exactly $115,684) | Mecha Weka |
| | ReRoad | older | $14.99 | 104 74% | 3.1k | $47k (exactly $46,769) | Rabbithole Games |
| | Break Siege | · EA | $14.99 | 66 84% | 2.0k | $30k (exactly $29,680) | FojoGames |
| | Nuke Them All | older | $9.99 | 76 82% | 2.3k | $23k (exactly $22,777) | Indie PapaMike |
| | HEXSTORM: Tears of Arcadia | $8.99 | 56 75% | 1.7k | $15k (exactly $15,103) | Tearevo | |
| | Reclaim The Sea | $11.99 | 41 75% | 1.2k | $15k (exactly $14,748) | 1LastGame | |
| | Augmented Empire | $7.99 | 25 88% | 750 | $6.0k (exactly $5,992) | Coatsink | |
| | Hello Operator | $7.99 | 2 0% | 60 | $479 (exactly $479) | Leapfrog Studio LLC | |
| | RFA Station | $1.99 | 3 66% | 90 | $179 (exactly $179) | AK Studio | |
| | Conveyor | $0.99 | 0 0% | 0 | $0 (exactly $0) | Levchenko Viktor |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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