Do I ship it?

GamesReal Time TacticsReal Time Tactics + Stealth

Specimen · observed

Should I ship a Real Time Tactics Stealth game?

Real Time Tactics + Stealth

Of 38 developers who shipped a Real Time Tactics Stealth game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 82 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $840, ×1.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $60; 1 in 20 cleared $2.9M, ×4682 the market median. Revenue is down 40% on the market; 82 games are announced against 22 developers who shipped in the last year.

Deciding numbers: median 1.3 times the market baseline, revenue down 40% on the market, 82 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Stealth
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 38
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $898 → $599 → $28k → $838 → $442k → $5.9k → $120 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Stealth: Plate 1 · outcomes, 2 yr, n = 38
Bottom 30% $60 (exactly $60)
Median $838 (exactly $838)
Top 25% $67k (exactly $67,462)
Top 5% $2.9M (exactly $2,940,465)
Developers, 2 yr 38
Released games 134
Announced 82
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 40% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Stealth
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Stealth; 6 in 10 of the top 25% also carry Strategy, Tactical, Combat
Price point
$7.99 typical · top 25% priced $34.99 or above
Art
5 in 10 of the top 25% ship with Realistic, 3D, Isometric
Plate 4 · demand

Why players buy here

The top 25% priced at $34.99 or above; the middle game at $7.99.

The top 10 games average 87% positive over 86,974 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $840, 1 in 4 over $67k, 1 in 20 over $2.9M.

3 in 10 developers made under $60. 7 in 10 of the 24 games released 1 to 2 years ago have fewer than 100 reviews. 82 games are announced against 22 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Kenshi older $29.99 98,451 95% 3.0M $89M (exactly $88,576,365) Lo-Fi Games
Shadow Tactics: Blades of the Shogun older $39.99 30,845 96% 925k $37M (exactly $37,004,746) Mimimi Games
Aliens: Dark Descent older $39.99 15,310 87% 459k $18M (exactly $18,367,407) Tindalos Interactive
Desperados III older $39.99 11,880 96% 356k $14M (exactly $14,252,436) Mimimi Games
MECCHA CHAMELEON $5.99 78,746 87% 2.4M $14M (exactly $14,150,656) lemorion_1224
Partisans 1941 older $29.99 7,531 82% 226k $6.8M (exactly $6,775,641) Alter Games
Nuclear Option · EA older $19.99 10,275 95% 308k $6.2M (exactly $6,161,917) Shockfront Studios
Eriksholm: The Stolen Dream $39.99 2,451 95% 74k $2.9M (exactly $2,940,465) River End Games
Commandos: Origins $49.99 1,844 79% 55k $2.8M (exactly $2,765,447) Claymore Game Studios
War Mongrels older $44.99 1,826 72% 55k $2.5M (exactly $2,464,552) Destructive Creations
ERA ONE · EA $29.99 1,575 86% 47k $1.4M (exactly $1,417,028) Team Complex LTD
Survive the Fall $24.99 590 65% 18k $442k (exactly $442,323) Angry Bulls Studio
SWAT Commander · EA $19.99 665 77% 20k $399k (exactly $398,800) Red Mountain Games, Ritual Interactive
63 Days $29.99 413 72% 12k $372k (exactly $371,576) Destructive Creations
Space Reign $19.99 444 72% 13k $266k (exactly $266,267) Propulsive Games
PROHIBEAST $34.99 121 57% 3.6k $127k (exactly $127,014) SUPER AC
Silent Shark $17.99 125 98% 3.8k $67k (exactly $67,462) John Goering

Estimates: copies = reviews × 30, gross = copies × list price.