Do I ship it?

GamesReal Time TacticsReal Time Tactics + Space

Specimen · observed

Should I ship a Space Real Time Tactics?

Real Time Tactics + Space

Of 84 developers who shipped a Space Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 144 more are announced, ×2.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $960, ×1.5 the market's $630 for a 6 / 10 build, and 3 in 10 made under $270; 1 in 20 cleared $350k, ×562 the market median. Revenue is flat on the market; 144 games are announced against 51 developers who shipped in the last year.

Deciding numbers: median 1.5 times the market baseline, revenue flat on the market, 144 announced, ×2.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Space
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 84
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $959 → $2.6k → $1.8k → $300 → $1.5k → $2.5k → $1.1k (still earning) → $479 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Space: Plate 1 · outcomes, 2 yr, n = 84
Bottom 30% $269 (exactly $269)
Median $959 (exactly $959)
Top 25% $9.8k (exactly $9,828)
Top 5% $353k (exactly $353,109)
Developers, 2 yr 84
Released games 266
Announced 144
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 55% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Space
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics; 5 in 10 of the top 25% also carry Strategy, RTS, Base Building
Price point
$7.99 typical · top 25% priced $19.99 or above
Art
7 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 84% positive over 21,947 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $270, median $960, 1 in 4 over $9.8k, 1 in 20 over $350k.

3 in 10 developers made under $270. 8 in 10 of the 43 games released 1 to 2 years ago have fewer than 100 reviews. 144 games are announced against 51 developers who shipped in the last year, ×2.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different setting or mood, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Aliens: Dark Descent older $39.99 15,310 87% 459k $18M (exactly $18,367,407) Tindalos Interactive
Planetary Annihilation: TITANS older $29.99 11,401 84% 342k $10M (exactly $10,257,480) Planetary Annihilation Inc
Battlefleet Gothic: Armada 2 older $19.99 9,701 74% 291k $5.8M (exactly $5,817,690) Tindalos Interactive
LOCKDOWN Protocol $9.99 16,605 86% 498k $5.0M (exactly $4,976,518) Mirage Creative Lab
Creeper World 4 older $24.99 4,553 94% 137k $3.4M (exactly $3,413,384) Knuckle Cracker
Crying Suns older $24.99 3,149 85% 94k $2.4M (exactly $2,360,805) Alt Shift
Battlefleet Gothic: Armada (Classic) older $14.99 5,135 68% 154k $2.3M (exactly $2,309,210) Tindalos Interactive
Taur older $24.99 2,011 79% 60k $1.5M (exactly $1,507,647) Echo Entertainment
ERA ONE · EA $29.99 1,575 86% 47k $1.4M (exactly $1,417,028) Team Complex LTD
Duskers older $19.99 2,304 90% 69k $1.4M (exactly $1,381,709) Misfits Attic
Battlestar Galactica: Scattered Hopes $24.99 1,039 76% 31k $779k (exactly $778,938) Alt Shift
Creeper World IXE $19.99 855 69% 26k $513k (exactly $512,743) Knuckle Cracker
Calyx · EA $24.99 471 88% 14k $353k (exactly $353,109) Studio 568
Space Reign $19.99 444 72% 13k $266k (exactly $266,267) Propulsive Games
Xenopurge $12.49 419 84% 13k $157k (exactly $156,999) Traptics
Desperate Place $10.99 253 66% 7.6k $83k (exactly $83,414) BruceGalaxy
ITER-8 $12.99 161 70% 4.8k $63k (exactly $62,742) fluckyMachine
Dawn of Anarchy $13.99 125 84% 3.8k $52k (exactly $52,462) Quacky Games

Estimates: copies = reviews × 30, gross = copies × list price.