Do I ship it?

GamesReal Time TacticsReal Time Tactics + Shooter

Specimen · observed

Should I ship a Real Time Tactics Shooter?

Real Time Tactics + Shooter

Of 66 developers who shipped a Real Time Tactics Shooter in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 153 more are announced, ×4.5 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $450 in the last 2 years and $450 over 4, against a market of $630 for a 6 / 10 build. 34 developers shipped in the last year and 153 games are announced.

Deciding numbers: median 0.7 times the market baseline, revenue up 80% on the market, 153 announced, ×4.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Shooter
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 66
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $239 → $2.2k → $599 → $179 → $1.1k → $360 → $479 (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Shooter: Plate 1 · outcomes, 2 yr, n = 66
Bottom 30% $60 (exactly $60)
Median $450 (exactly $450)
Top 25% $4.5k (exactly $4,491)
Top 5% $223k (exactly $222,896)
Developers, 2 yr 66
Released games 262
Announced 153
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply as many developers as the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Shooter
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Shooter; 5 in 10 of the top 25% also carry Action, Strategy, Simulation
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 3D, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 86% positive over 7,038 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $450, 1 in 4 over $4.4k, 1 in 20 over $220k.

3 in 10 developers made under $60. 9 in 10 of the 45 games released 1 to 2 years ago have fewer than 100 reviews. 153 games are announced against 34 developers who shipped in the last year, ×4.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Arma Reforger older $39.99 51,613 80% 1.5M $62M (exactly $61,920,116) Bohemia Interactive
Call to Arms - Gates of Hell: Ostfront older $34.99 32,183 85% 965k $34M (exactly $33,782,495) Barbedwire Studios, Digitalmindsoft
OPERATOR · EA older $19.99 8,605 86% 258k $5.2M (exactly $5,160,418) VECTOR INTERACTIVE PTY LTD
Door Kickers older $19.99 8,041 94% 241k $4.8M (exactly $4,822,188) KillHouse Games
Total Conflict: Resistance · EA older $29.99 5,089 74% 153k $4.6M (exactly $4,578,573) Thunder Devs.
Rising Front $14.99 4,057 88% 122k $1.8M (exactly $1,824,433) Sandstorm Studios Inc.
Executive Assault 2 older $24.99 1,604 82% 48k $1.2M (exactly $1,202,519) Hesketh Studios Ltd
Endorphin Vice · EA older $9.99 3,436 56% 103k $1.0M (exactly $1,029,769) Endorphin Studios
Children of the Sun older $14.99 2,005 92% 60k $902k (exactly $901,648) René Rother
Black One Blood Brothers · EA older $17.99 1,366 78% 41k $737k (exactly $737,230) Helios Studio
SWAT Commander · EA $19.99 665 77% 20k $399k (exactly $398,800) Red Mountain Games, Ritual Interactive
Trench Lord: Eastern Front $11.99 774 83% 23k $278k (exactly $278,408) Tracer Studio, LING YUN CO.,LTD.
Fox Sex Farm $17.99 413 82% 12k $223k (exactly $222,896) R's
Drone Sector · EA $16.99 366 89% 11k $187k (exactly $186,550) Icosphere
Desperate Place $10.99 253 66% 7.6k $83k (exactly $83,414) BruceGalaxy
Antivirus Girl $7.99 169 88% 5.1k $41k (exactly $40,509) Chowbie
MOCHI-O $4.99 231 99% 6.9k $35k (exactly $34,581) Zxima
Break Siege · EA $14.99 66 84% 2.0k $30k (exactly $29,680) FojoGames
IRON GUARD: Salvation $17.99 44 93% 1.3k $24k (exactly $23,747) Xlab Digital

Estimates: copies = reviews × 30, gross = copies × list price.