Do I ship it?

GamesReal Time TacticsReal Time Tactics + Robots

Specimen · observed

Should I ship a Robot Real Time Tactics?

Real Time Tactics + Robots

Of 29 developers who shipped a Robot Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 54 more are announced, ×3.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $750, ×1.2 the market's $630 for a 6 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $1.3M, ×2218 the market median. Revenue is down 20% on the market; 54 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 1.2 times the market baseline, revenue down 20% on the market, 54 announced, ×3.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Robots
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 29
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $60 → $479 → $3.9k → $239 → $750 → $30 → $479 (still earning) → $1.8k (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Robots: Plate 1 · outcomes, 2 yr, n = 29
Bottom 30% $30 (exactly $30)
Median $750 (exactly $750)
Top 25% $2.6k (exactly $2,601)
Top 5% $1.4M (exactly $1,392,852)
Developers, 2 yr 29
Released games 93
Announced 54
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 20% on the market, supply as many developers as the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Robots
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics; 5 in 10 of the top 25% also carry Strategy, Action, RTS
Price point
$7.99 typical · top 25% priced $29.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $7.99.

The top 10 games average 84% positive over 20,083 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $750, 1 in 4 over $2.6k, 1 in 20 over $1.3M.

3 in 10 developers made under $50. 9 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 54 games are announced against 15 developers who shipped in the last year, ×3.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different setting or mood, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Planetary Annihilation: TITANS older $29.99 11,401 84% 342k $10M (exactly $10,257,480) Planetary Annihilation Inc
Mechabellum $14.99 17,856 84% 536k $8.0M (exactly $8,029,843) Game River
Phantom Brigade older $29.99 4,412 81% 132k $4.0M (exactly $3,969,476) Brace Yourself Games
Ashes of the Singularity: Escalation older $29.99 2,704 76% 81k $2.4M (exactly $2,432,789) Stardock Entertainment, Oxide Games
Taur older $24.99 2,011 79% 60k $1.5M (exactly $1,507,647) Echo Entertainment
ZeroSpace · EA $39.99 1,161 78% 35k $1.4M (exactly $1,392,852) Starlance Studios, Ironward
Executive Assault 2 older $24.99 1,604 82% 48k $1.2M (exactly $1,202,519) Hesketh Studios Ltd
Axon TD: Uprising - Tower Defense $19.99 706 85% 21k $423k (exactly $423,388) Element Studios
Bot Wars · EA older $14.99 700 86% 21k $315k (exactly $314,790) Frompy Games
Final Upgrade older $19.99 437 75% 13k $262k (exactly $262,069) TaosX
Chip ‘n Clawz vs. The Brainioids $29.99 90 83% 2.7k $81k (exactly $80,973) Snapshot Games Inc.
Electro Bop Boxing League $14.99 84 79% 2.5k $38k (exactly $37,775) Developer Dob
Death row inmates on the run 2--The Resistance $6.99 86 55% 2.6k $18k (exactly $18,034) zzzgame
Temporal Titans · EA $9.99 44 95% 1.3k $13k (exactly $13,187) Lost Tower Games
Maid Mech $2.99 29 96% 870 $2.6k (exactly $2,601) Dark Arrow Studio
Millennium Conflict $3.99 17 100% 510 $2.0k (exactly $2,035) Badim
Decimation · EA $5.99 10 100% 300 $1.8k (exactly $1,797) Elementum Software Development Services

Estimates: copies = reviews × 30, gross = copies × list price.