Do I ship it?

GamesReal Time TacticsReal Time Tactics + Resource Management

Specimen · observed

Should I ship a Resource Management Real Time Tactics?

Real Time Tactics + Resource Management

Of 184 developers who shipped a Resource Management Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 391 more are announced, ×3.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.2k, ×1.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $270; 1 in 20 cleared $330k, ×528 the market median. Revenue is down 35% on the market; 391 games are announced against 111 developers who shipped in the last year.

Deciding numbers: median 1.9 times the market baseline, revenue down 35% on the market, 391 announced, ×3.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Resource Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 184
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.0k → $597 → $1.3k → $359 → $2.4k → $359 → $2.6k (still earning) → $450 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Resource Management: Plate 1 · outcomes, 2 yr, n = 184
Bottom 30% $269 (exactly $269)
Median $1.2k (exactly $1,199)
Top 25% $9.0k (exactly $8,991)
Top 5% $332k (exactly $331,879)
Developers, 2 yr 184
Released games 450
Announced 391
Effort 6 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 50% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Resource Management; 6 in 10 of the top 25% also carry Strategy, RTS, Simulation
Price point
$8.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 3D, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $8.99.

The top 10 games average 70% positive over 52,154 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $270, median $1.2k, 1 in 4 over $8.9k, 1 in 20 over $330k.

3 in 10 developers made under $270. 8 in 10 of the 83 games released 1 to 2 years ago have fewer than 100 reviews. 391 games are announced against 111 developers who shipped in the last year, ×3.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Broken Arrow $49.99 25,924 55% 778k $39M (exactly $38,878,223) Steel Balalaika
Starship Troopers: Terran Command older $29.99 9,214 87% 276k $8.3M (exactly $8,289,836) The Artistocrats
Stronghold Crusader: Definitive Edition $19.99 10,627 92% 319k $6.4M (exactly $6,373,012) Firefly Studios
Stronghold: Warlords older $39.99 4,449 65% 133k $5.3M (exactly $5,337,465) Firefly Studios
Stronghold Crusader HD (2012) older $9.99 17,564 97% 527k $5.3M (exactly $5,263,931) Firefly Studios
Turmoil older $12.99 13,154 92% 395k $5.1M (exactly $5,126,114) Gamious
Stronghold: Definitive Edition older $14.99 9,787 86% 294k $4.4M (exactly $4,401,214) Firefly Studios
NOBUNAGA'S AMBITION: Awakening older $59.99 2,320 74% 70k $4.2M (exactly $4,175,304) KOEI TECMO GAMES CO., LTD.
The King is Watching $14.99 9,006 88% 270k $4.0M (exactly $4,049,998) Hypnohead
Crying Suns older $24.99 3,149 85% 94k $2.4M (exactly $2,360,805) Alt Shift
Ascension · EA $19.99 2,437 60% 73k $1.5M (exactly $1,461,469) Element Game 微元游戏
Empire of the Ants $39.99 931 73% 28k $1.1M (exactly $1,116,921) Tower Five
Battlestar Galactica: Scattered Hopes $24.99 1,039 76% 31k $779k (exactly $778,938) Alt Shift
Geo-Political Simulator 5 $59.99 391 34% 12k $704k (exactly $703,683) Eversim
Survive the Fall $24.99 590 65% 18k $442k (exactly $442,323) Angry Bulls Studio
Calyx · EA $24.99 471 88% 14k $353k (exactly $353,109) Studio 568
Territory: Farming and Warfare $14.99 738 84% 22k $332k (exactly $331,879) Wit Studio

Estimates: copies = reviews × 30, gross = copies × list price.