Do I ship it?

GamesReal Time TacticsReal Time Tactics + Platformer

Specimen · observed

Should I ship a Platformer Real Time Tactics?

Real Time Tactics + Platformer

Only 16 developers shipped a Platformer Real Time Tactics in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Carnival Heroes - Super party minigames, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 16 more are announced.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $360 in the last 2 years and $360 over 4, against a market of $630 for a 6 / 10 build. 8 developers shipped in the last year and 16 games are announced.

Deciding numbers: median 0.6 times the market baseline, revenue down 85% on the market, 16 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Platformer
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 16
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $598 → $180 → $34k → $449 → $980 → $360 → $120 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Platformer: Plate 1 · outcomes, 2 yr, n = 16
Bottom 30% $90 (exactly $90)
Median $359 (exactly $359)
Top 25% $980 (exactly $980)
Top 5% $4.7k (exactly $4,668)
Developers, 2 yr 16
Released games 58
Announced 16
Effort 6 / 10
AI-buildability Medium
Typical price $2.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply as many developers as the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Platformer
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Platformer; 5 in 10 of the top 25% also carry Strategy, 3D Platformer, Action
Price point
$2.99 typical · top 25% priced $11.99 or above
Art
5 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $11.99 or above; the middle game at $2.99.

The top 10 games average 96% positive over 105 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $90, median $360, 1 in 4 over $980, 1 in 20 over $4.6k.

3 in 10 developers made under $90. 9 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 16 games are announced against 8 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Train Valley 2 older $14.99 2,356 90% 71k $1.1M (exactly $1,059,493) Alexey Davydov, Sergey Dvoynikov, Timof… (Alexey Davydov, Sergey Dvoynikov, Timofey Shargorodskiy, Flazm)
JARS older $11.99 104 71% 3.1k $37k (exactly $37,409) Mousetrap Games
Magic Trap older $49.99 23 86% 690 $34k (exactly $34,493) Gamesforgames
The Mythical City 4 older $49.99 10 100% 300 $15k (exactly $14,997) Gamesforgames
RUNNER RTX older $24.99 12 91% 360 $9.0k (exactly $8,996) Piece Of Voxel
Carnival Heroes - Super party minigames $3.99 39 97% 1.2k $4.7k (exactly $4,668) LAN - GAMES LTD
Plumber older $14.99 9 44% 270 $4.0k (exactly $4,047) Miltan Digital Ltd
Skateboard Gravity older $9.99 13 76% 390 $3.9k (exactly $3,896) Gamesforgames
Hoples older $9.99 12 66% 360 $3.6k (exactly $3,596) Amfich
Dangerous line $9.99 11 100% 330 $3.3k (exactly $3,297) Gamesforgames
Xeno Rangers $11.99 4 100% 120 $1.4k (exactly $1,439) 9000 Legends
Only Down: Gravitation Up $0.99 33 96% 990 $980 (exactly $980) Gamesforfarm, Piece Of Voxel
ScreenSaver Battle $2.99 8 100% 240 $718 (exactly $718) MFC STUDIO, KOSEI YASUDA
GØRKJES - finger food fighting $9.99 2 100% 60 $599 (exactly $599) Moritz Petzka, Basuramor
We Don't Cry: Zombie Survival $11.99 1 0% 30 $360 (exactly $360) Bored Alchemist
Project XZ $2.99 4 100% 120 $359 (exactly $359) Foxy H.
Bulwark · EA $6.99 1 0% 30 $210 (exactly $210) The Feature Creep
Panin $2.99 2 100% 60 $179 (exactly $179) TCL

Estimates: copies = reviews × 30, gross = copies × list price.