Do I ship it?

GamesReal Time TacticsReal Time Tactics + Physics

Specimen · observed

Should I ship a Physics Real Time Tactics?

Real Time Tactics + Physics

Of 61 developers who shipped a Physics Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 149 more are announced, ×5.0 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $300 in the last 2 years and $420 over 4, against a market of $630 for a 6 / 10 build. 30 developers shipped in the last year and 149 games are announced.

Deciding numbers: median 0.5 times the market baseline, revenue up 80% on the market, 149 announced, ×5.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Physics
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 61
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $150 → $597 → $2.3k → $2.8k → $718 → $299 → $551 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Physics: Plate 1 · outcomes, 2 yr, n = 61
Bottom 30% $90 (exactly $90)
Median $300 (exactly $300)
Top 25% $3.1k (exactly $3,055)
Top 5% $134k (exactly $133,733)
Developers, 2 yr 61
Released games 184
Announced 149
Effort 6 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply as many developers as the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Physics
effort 5 / 10 · low · emergent simulation bugs need hands-on tuning

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Physics; 7 in 10 of the top 25% also carry Action, Simulation, Strategy
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 68% positive over 2,903 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $90, median $300, 1 in 4 over $3.0k, 1 in 20 over $130k.

3 in 10 developers made under $90. 9 in 10 of the 36 games released 1 to 2 years ago have fewer than 100 reviews. 149 games are announced against 30 developers who shipped in the last year, ×5.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Nuclear Option · EA older $19.99 10,275 95% 308k $6.2M (exactly $6,161,917) Shockfront Studios
Phantom Brigade older $29.99 4,412 81% 132k $4.0M (exactly $3,969,476) Brace Yourself Games
Creeper World 4 older $24.99 4,553 94% 137k $3.4M (exactly $3,413,384) Knuckle Cracker
Endorphin Vice · EA older $9.99 3,436 56% 103k $1.0M (exactly $1,029,769) Endorphin Studios
Creeper World IXE $19.99 855 69% 26k $513k (exactly $512,743) Knuckle Cracker
Dungeon Warfare 3 $18.99 679 78% 20k $387k (exactly $386,826) Excidium Inc., Valsar
Ratten Reich $19.99 616 40% 18k $369k (exactly $369,415) METALLADLERSTUDIO
Guardians Frontline older $24.99 287 83% 8.6k $215k (exactly $215,164) VirtualAge
College Bowl older $24.99 263 84% 7.9k $197k (exactly $197,171) Super Pixel Games
Dark Future: Blood Red States (Classic) older $24.99 250 70% 7.5k $187k (exactly $187,425) Auroch Digital
Motion Soccer PRO $19.99 223 79% 6.7k $134k (exactly $133,733) Ivanovich Games
Toy Tactics $24.99 121 91% 3.6k $91k (exactly $90,714) Kraken Empire
ITER-8 $12.99 161 70% 4.8k $63k (exactly $62,742) fluckyMachine
Electro Bop Boxing League $14.99 84 79% 2.5k $38k (exactly $37,775) Developer Dob
Tales Of Glory 4 : Ragnarok · EA $29.99 31 83% 930 $28k (exactly $27,891) BlackTale Games
SALVO $11.99 54 77% 1.6k $19k (exactly $19,424) Erdem Şahin, Naim Ozcan
Boxing Simulator $7.99 79 79% 2.4k $19k (exactly $18,936) Inogames

Estimates: copies = reviews × 30, gross = copies × list price.