Do I ship it?

GamesPvPPvP + Naval Combat

Specimen · observed

Should I ship a PvP Naval Combat game?

PvP + Naval Combat

Only 18 developers shipped a paid PvP Naval Combat game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Broken Arrow, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 4 in 10 of the games here are free to play and sit outside these figures. 55 more are announced, ×4.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $2.2k, ×1.4 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $38M, ×25953 the market median. Revenue is down 30% on the market; 55 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 1.4 times the market baseline, revenue down 30% on the market, 55 announced, ×4.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvP + Naval Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $566k → $5.1k → $15k (still earning)
The last cohort is still earning.
Outcomes for PvP + Naval Combat: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $899 (exactly $899)
Median $2.2k (exactly $2,157)
Top 25% $57k (exactly $57,192)
Top 5% $39M (exactly $38,878,223)
Developers, 2 yr 18
Released games 74
Announced 55
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 160% more developers than the period before.

Free games: 41%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvP
effort 8 / 10 · low · authoritative servers, latency compensation, cheating
Naval Combat
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
PvP, Naval Combat; 4 in 10 of the top 25% also carry Action, Combat, Action RTS
Price point
$9.99 typical · top 25% priced $29.99 or above
Art
6 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $9.99.

The top 10 games average 65% positive over 47,161 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $2.2k, 1 in 4 over $57k, 1 in 20 over $38M.

3 in 10 developers made under $900. 7 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 55 games are announced against 13 developers who shipped in the last year, ×4.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvP with a different second tag, ranked by verdict then median.

  1. + BaseballFair6 devs · median $7.6k · 9 announced
  2. + TransportationFair10 devs · median $5.7k · 11 announced
  3. + BasketballFair25 devs · median $2.6k · 28 announced
  4. + Football (American)Fair17 devs · median $1.8k · 12 announced
  5. + BikesFair10 devs · median $1.5k · 7 announced
  6. + GolfFair29 devs · median $1.4k · 34 announced
  7. + World War IFair12 devs · median $1.3k · 14 announced
  8. + IncrementalFair36 devs · median $1.2k · 48 announced
  9. + BilliardsFair18 devs · median $1.1k · 12 announced
  10. + TennisLong shot17 devs · median $899 · 15 announced
  11. + TypingLong shot28 devs · median $719 · 31 announced
  12. + SpellingLong shot14 devs · median $719 · 17 announced

All 247 pairs on the PvP page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Broken Arrow $49.99 25,924 55% 778k $39M (exactly $38,878,223) Steel Balalaika
ATLAS · EA older $29.99 37,119 46% 1.1M $33M (exactly $33,395,964) Grapeshot Games, Instinct Games
Besiege older $14.99 48,045 95% 1.4M $22M (exactly $21,605,836) Spiderling Studios
Soulmask $29.99 18,445 76% 553k $17M (exactly $16,594,966) CampFire Studio
Naval Action older $19.99 10,187 52% 306k $6.1M (exactly $6,109,144) Bermuda Computer Club
Airships: Conquer the Skies older $24.99 6,197 95% 186k $4.6M (exactly $4,645,891) David Stark
Skull and Bones older $29.99 4,650 65% 140k $4.2M (exactly $4,183,605) Ubisoft Singapore
Blazing Sails older $14.99 8,361 87% 251k $3.8M (exactly $3,759,942) Get Up Games, Iceberg Interactive
Frozenheim older $19.99 3,463 70% 104k $2.1M (exactly $2,076,761) Paranoid Interactive
Forefront $27.99 1,913 84% 57k $1.6M (exactly $1,606,346) Triangle Factory
Rise of Piracy · EA $15.99 520 77% 16k $249k (exactly $249,444) IrishJohnGames
BattleCap $11.99 159 96% 4.8k $57k (exactly $57,192) MechAlmond Productions
Corsairs - Battle of the Caribbean $14.99 119 33% 3.6k $54k (exactly $53,514) Fishing Cactus
The Pirate: Republic of Nassau $19.99 25 68% 750 $15k (exactly $14,992) Home Net Games
Rum N' Gold Royale $4.99 34 97% 1.0k $5.1k (exactly $5,090) PrimalDev Games
Ship of the line · EA $7.99 9 88% 270 $2.2k (exactly $2,157) YDS
Fleet Hunters $4.99 13 100% 390 $1.9k (exactly $1,946) Gnarly Labs SRL

Estimates: copies = reviews × 30, gross = copies × list price.