Do I ship it?

GamesReal Time TacticsReal Time Tactics + Nature

Specimen · observed

Should I ship a Nature Real Time Tactics?

Real Time Tactics + Nature

Of 39 developers who shipped a Nature Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 55 more are announced, ×2.0 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $300 in the last 2 years and $300 over 4, against a market of $630 for a 6 / 10 build. 27 developers shipped in the last year and 55 games are announced.

Deciding numbers: median 0.5 times the market baseline, revenue down 45% on the market, 55 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Nature
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 39
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $450 → $150 → $898 → $299 → $299 → $270 → $372 (still earning) → $629 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Nature: Plate 1 · outcomes, 2 yr, n = 39
Bottom 30% $0 (exactly $0)
Median $299 (exactly $299)
Top 25% $2.8k (exactly $2,844)
Top 5% $1.1M (exactly $1,116,921)
Developers, 2 yr 39
Released games 97
Announced 55
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 125% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Nature
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics; 6 in 10 of the top 25% also carry Strategy, Simulation, RTS
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
3 in 10 of the top 25% ship with 2D, Cute, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 87% positive over 18,368 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $300, 1 in 4 over $2.8k, 1 in 20 over $1.1M.

3 in 10 developers made under $50. 9 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 55 games are announced against 27 developers who shipped in the last year, ×2.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different setting or mood, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Going Medieval $29.99 17,032 88% 511k $15M (exactly $15,323,690) Foxy Voxel
Empire of the Ants $39.99 931 73% 28k $1.1M (exactly $1,116,921) Tower Five
Dungeon Village older $8.99 829 88% 25k $224k (exactly $223,581) Kairosoft Co.,Ltd
Dungeon Village 2 older $8.99 662 86% 20k $179k (exactly $178,541) Kairosoft Co.,Ltd
Tour de France 2020 older $19.99 122 80% 3.7k $73k (exactly $73,163) Cyanide Studio
NAMAKORIUM (ナマコリウム) $11.99 148 93% 4.4k $53k (exactly $53,236) Polyscape Inc.
DEFENDUN : Hero Defense older $8.99 159 72% 4.8k $43k (exactly $42,882) MYMEStudio
ダンジョンに生息だ! $7.99 112 90% 3.4k $27k (exactly $26,846) ドクローネ
Beetle Uprising older $9.99 87 72% 2.6k $26k (exactly $26,074) Iocane Games, LLC
World Turtles older $12.99 45 62% 1.4k $18k (exactly $17,536) Re: cOg Mission
C.A.R.S. - Creating A Ridiculous Shitshow $7.99 40 97% 1.2k $9.6k (exactly $9,588) 3Dads Studios
Beyond the Grove · EA $14.99 18 77% 540 $8.1k (exactly $8,095) Not a Duck
Accretion $9.99 21 38% 630 $6.3k (exactly $6,294) ValarFerys
Zoo Wars $3.99 34 100% 1.0k $4.1k (exactly $4,070) Studio GG
Happy Piggy $9.99 13 100% 390 $3.9k (exactly $3,896) Gamesforgames
Combine 2 Pumpkins $4.99 19 100% 570 $2.8k (exactly $2,844) 2Z

Estimates: copies = reviews × 30, gross = copies × list price.