Do I ship it?

GamesReal Time TacticsReal Time Tactics + Mythology

Specimen · observed

Should I ship a Mythological Real Time Tactics?

Real Time Tactics + Mythology

Of 20 developers who shipped a Mythological Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 35 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.3k, ×3.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $1.4M, ×2327 the market median. Revenue is up 30% on the market; 35 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 3.7 times the market baseline, revenue up 30% on the market, 35 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Mythology
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 20
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $3.0k → $1.3k → $38k (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Mythology: Plate 1 · outcomes, 2 yr, n = 20
Bottom 30% $180 (exactly $180)
Median $2.3k (exactly $2,338)
Top 25% $19k (exactly $18,708)
Top 5% $1.5M (exactly $1,461,469)
Developers, 2 yr 20
Released games 58
Announced 35
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 30% on the market, supply 20% fewer developers than the period before.

Free games: 31%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Mythology
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics; 6 in 10 of the top 25% also carry Strategy, RTS, Tactical
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 2D, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 74% positive over 4,738 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $2.3k, 1 in 4 over $18k, 1 in 20 over $1.4M.

3 in 10 developers made under $180. 9 in 10 of the 17 games released 1 to 2 years ago have fewer than 100 reviews. 35 games are announced against 9 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different setting or mood, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
A Total War Saga: TROY older $19.99 3,324 71% 100k $2.0M (exactly $1,993,403) CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac))
Ascension · EA $19.99 2,437 60% 73k $1.5M (exactly $1,461,469) Element Game 微元游戏
Tabletop Tavern $19.99 2,049 89% 61k $1.2M (exactly $1,228,785) TJ
Demigod older $9.99 1,011 75% 30k $303k (exactly $302,997) Gas Powered Games
Okhlos: Omega older $12.99 633 78% 19k $247k (exactly $246,680) Coffee Powered Machine
Legendary Hoplite older $14.99 335 63% 10k $151k (exactly $150,650) TripleBricksGames
西游记2021 older $9.99 376 93% 11k $113k (exactly $112,687) FC Maker
Touhou Spell Carnival $49.99 49 77% 1.5k $73k (exactly $73,485) Idea Factory, Compile Heart, STING
Cube Land Arena older $4.99 279 66% 8.4k $42k (exactly $41,766) Jaison Robson Gusava, SC Jogos
Guardians of Dao · EA $19.99 63 74% 1.9k $38k (exactly $37,781) George Financial Holding Ltd.
Realms of Madness $15.99 39 89% 1.2k $19k (exactly $18,708) Robin van der Horst
Sunstone War $4.99 34 97% 1.0k $5.1k (exactly $5,090) Blukulélé, Cyrolis Dev
Trolls vs Vikings: Reborn $5.99 28 92% 840 $5.0k (exactly $5,032) Megapop
Clavis Kinkygate: Treasure of Danau River $4.99 23 34% 690 $3.4k (exactly $3,443) 淫門之鑰工作室
Grand Fantasy Heroes $9.99 10 70% 300 $3.0k (exactly $2,997) R J L Jones
Valdrax Beyond the Rift · EA $12.99 6 83% 180 $2.3k (exactly $2,338) Ganea Ion

Estimates: copies = reviews × 30, gross = copies × list price.