Games › Open World Survival Craft › Open World Survival Craft + Mystery
Should I ship a Mystery Open World Survival Craft?
Open World Survival Craft + Mystery
Only 6 developers shipped a Mystery Open World Survival Craft in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Len's Island, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 21 more are announced, ×5.3 for every developer who shipped in the last year.
Verdict: dead, for a 9 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $26k against a market of $1.3k. 21 games are announced.
not enough cohorts to draw
| Bottom 30% | $1.8k (exactly $1,798) |
|---|---|
| Median | $26k (exactly $25,583) |
| Top 25% | $463k (exactly $462,565) |
| Top 5% | $4.4M (exactly $4,449,470) |
| Developers, 2 yr | 6 |
| Released games | 32 |
| Announced | 21 |
| Effort | 9 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 100% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World Survival Craft
- effort 9 / 10 · low · dedicated multiplayer servers over a huge content build
- Mystery
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 9 / 10 · studio only
- Systems
- Open World Survival Craft
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $24.99 or above; the middle game at $11.99.
The top 10 games average 74% positive over 16,758 reviews.
What kills games here
3 in 10 developers made under $1.8k. 21 games are announced against 4 developers who shipped in the last year, ×5.3 per shipper.
Adjacent niches
Open World Survival Craft with a different setting or mood, ranked by verdict then median.
- + AutomationFair
- + Co-opPoor odds
- + Online Co-OpPoor odds
- + Immersive SimPoor odds
- + PhysicsPoor odds
- + Colony SimPoor odds
- + MedievalPoor odds
- + ShooterPoor odds
- + PvPPoor odds
- + Sci-fiPoor odds
- + Character CustomizationPoor odds
- + RPGPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The Wild Eight | older | $24.99 | 6,646 69% | 199k | $5.0M (exactly $4,982,506) | Eight Points |
| | Len's Island | $24.99 | 5,935 82% | 178k | $4.4M (exactly $4,449,470) | Flow Studio | |
| | Starsand | older | $19.99 | 806 69% | 24k | $483k (exactly $483,358) | Tunnel Vision Studio |
| | Miasmata | older | $14.99 | 1,064 76% | 32k | $478k (exactly $478,481) | IonFx |
| | The Gold River Project | · EA | $24.99 | 617 62% | 19k | $463k (exactly $462,565) | Fairview Games Inc. |
| | Scrapnaut | older | $13.99 | 738 69% | 22k | $310k (exactly $309,739) | SpiffyBit |
| | The Warhorn | · EA older | $9.99 | 286 51% | 8.6k | $86k (exactly $85,714) | Pigeons Interactive |
| | Northern Lights | · EA older | $11.99 | 236 63% | 7.1k | $85k (exactly $84,889) | MadGoat Studio |
| | Penkura | · EA older | $13.99 | 188 89% | 5.6k | $79k (exactly $78,904) | LionsArt |
| | Door in the Woods | older | $9.99 | 242 78% | 7.3k | $73k (exactly $72,527) | teedoubleuGAMES |
| | The Dream Within | $6.99 | 122 81% | 3.7k | $26k (exactly $25,583) | Roaming of Little Hammer | |
| | Tidewrack | $9.99 | 22 68% | 660 | $6.6k (exactly $6,593) | OverLKD Studio | |
| | debris | $9.99 | 6 16% | 180 | $1.8k (exactly $1,798) | Evar Space | |
| | MAK: Survival | · EA | $7.99 | 7 42% | 210 | $1.7k (exactly $1,678) | Two Friend Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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