Should I ship a PvP Mining game?
PvP + Mining
Only 8 developers shipped a PvP Mining game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, The Quinfall, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 36 more are announced, ×9.0 for every developer who shipped in the last year.
Verdict: dead, for a 8 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $6.0k against a market of $1.5k. 36 games are announced.
| Bottom 30% | $2.6k (exactly $2,637) |
|---|---|
| Median | $6.0k (exactly $5,997) |
| Top 25% | $22k (exactly $22,178) |
| Top 5% | $3.6M (exactly $3,618,278) |
| Developers, 2 yr | 8 |
| Released games | 39 |
| Announced | 36 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 565% on the market, supply as many developers as the period before.
Free games: 36%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- PvP, Mining
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 73% positive over 31,773 reviews.
What kills games here
3 in 10 developers made under $2.7k. 9 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 36 games are announced against 4 developers who shipped in the last year, ×9.0 per shipper.
Adjacent niches
PvP with a different second tag, ranked by verdict then median.
- + BaseballFair
- + TransportationFair
- + BasketballFair
- + Football (American)Fair
- + BikesFair
- + GolfFair
- + World War IFair
- + IncrementalFair
- + BilliardsFair
- + TennisLong shot
- + TypingLong shot
- + SpellingLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Turmoil | older | $12.99 | 13,154 92% | 395k | $5.1M (exactly $5,126,114) | Gamious |
| | The Quinfall | $9.99 | 12,073 50% | 362k | $3.6M (exactly $3,618,278) | Vawraek Technology Inc. | |
| | CryoFall | older | $19.99 | 4,905 78% | 147k | $2.9M (exactly $2,941,528) | AtomicTorch Studio |
| | Interstellar Rift | older | $19.99 | 1,411 66% | 42k | $846k (exactly $846,177) | Split Polygon |
| | Lost Fleet | · EA older | $19.99 | 67 61% | 2.0k | $40k (exactly $40,180) | InfinityNan Studios |
| | DIG Raiders: Anomaly Extraction | $9.99 | 74 86% | 2.2k | $22k (exactly $22,178) | Soda Game Studio | |
| | Singularity Survivors | · EA older | $15.99 | 27 62% | 810 | $13k (exactly $12,952) | 71 Studios |
| | New Citizen - Alpha | · EA older | $24.99 | 14 28% | 420 | $10k (exactly $10,496) | Specpixel Entertainment |
| | Rise - The Vieneo Province | older | $19.99 | 16 68% | 480 | $9.6k (exactly $9,595) | Unistellar Industries, LLC |
| | Upgradia | · EA | $9.99 | 32 65% | 960 | $9.6k (exactly $9,590) | Mytharia |
| | Sustained | · EA | $19.99 | 10 50% | 300 | $6.0k (exactly $5,997) | Iconic Studios |
| | Nuice Industries | · EA | $7.99 | 25 96% | 750 | $6.0k (exactly $5,992) | CastleWind |
| | Mineral Madness | $7.99 | 11 90% | 330 | $2.6k (exactly $2,637) | Whacky Mole Studio | |
| | Mineshaft | · EA | $7.99 | 2 50% | 60 | $479 (exactly $479) | Z Sculpt Entertainment |
| | Moondrills | $4.99 | 1 100% | 30 | $150 (exactly $150) | QnQ Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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