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Should I ship a Management Real Time Tactics?
Real Time Tactics + Management
Of 188 developers who shipped a Management Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 355 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.5k, ×4.0 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $350k, ×562 the market median. Revenue is down 30% on the market; 355 games are announced against 108 developers who shipped in the last year.
| Bottom 30% | $449 (exactly $449) |
|---|---|
| Median | $2.5k (exactly $2,516) |
| Top 25% | $17k (exactly $16,790) |
| Top 5% | $353k (exactly $353,109) |
| Developers, 2 yr | 188 |
| Released games | 517 |
| Announced | 355 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 30% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Management
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics, Management; 6 in 10 of the top 25% also carry Strategy, Simulation, RTS
- Price point
- $9.99 typical · top 25% priced $24.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 82% positive over 30,465 reviews.
What kills games here
3 in 10 developers made under $450. 8 in 10 of the 107 games released 1 to 2 years ago have fewer than 100 reviews. 355 games are announced against 108 developers who shipped in the last year, ×3.3 per shipper.
Adjacent niches
Real Time Tactics with a different second tag, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Kenshi | older | $29.99 | 98,451 95% | 3.0M | $89M (exactly $88,576,365) | Lo-Fi Games |
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Dune: Spice Wars | older | $34.99 | 11,561 79% | 347k | $12M (exactly $12,135,582) | Shiro Games |
| | Dungeons 3 | older | $29.99 | 12,648 93% | 379k | $11M (exactly $11,379,406) | Realmforge Studios |
| | 911 Operator | older | $14.99 | 14,416 89% | 432k | $6.5M (exactly $6,482,875) | Jutsu Games |
| | Last Train Home | older | $39.99 | 4,511 86% | 135k | $5.4M (exactly $5,411,847) | Ashborne Games |
| | Stronghold: Warlords | older | $39.99 | 4,449 65% | 133k | $5.3M (exactly $5,337,465) | Firefly Studios |
| | Stronghold Crusader HD (2012) | older | $9.99 | 17,564 97% | 527k | $5.3M (exactly $5,263,931) | Firefly Studios |
| | Turmoil | older | $12.99 | 13,154 92% | 395k | $5.1M (exactly $5,126,114) | Gamious |
| | 112 Operator | older | $24.99 | 5,688 88% | 171k | $4.3M (exactly $4,264,294) | Jutsu Games |
| | Master of Command | $29.99 | 3,840 92% | 115k | $3.5M (exactly $3,454,848) | Armchair Interactive | |
| | Ascension | · EA | $19.99 | 2,437 60% | 73k | $1.5M (exactly $1,461,469) | Element Game 微元游戏 |
| | Teamfight Manager 2 | · EA | $19.99 | 2,251 60% | 68k | $1.3M (exactly $1,349,925) | Team Samoyed |
| | Tabletop Tavern | $19.99 | 2,049 89% | 61k | $1.2M (exactly $1,228,785) | TJ | |
| | Task Force Admiral - Vol.1: American Carrier Battles | · EA | $39.99 | 633 87% | 19k | $759k (exactly $759,410) | Drydock Dreams Games |
| | Geo-Political Simulator 5 | $59.99 | 391 34% | 12k | $704k (exactly $703,683) | Eversim | |
| | Blackthorn Arena: Reforged | $24.99 | 882 66% | 26k | $661k (exactly $661,235) | PersonaeGame Studio | |
| | Geo-Political Simulator 2026 Edition | $59.99 | 249 48% | 7.5k | $448k (exactly $448,125) | Eversim | |
| | Huaxia: Warring States | · EA | $19.99 | 701 61% | 21k | $420k (exactly $420,390) | 秦川汉渚 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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