Do I ship it?

GamesStealthStealth + Loot

Specimen · observed

Should I ship a Loot Stealth game?

Stealth + Loot

Of 39 developers who shipped a Loot Stealth game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 78 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.7k, ×5.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $490k, ×793 the market median. Revenue is down 100% on the market; 78 games are announced against 25 developers who shipped in the last year.

Deciding numbers: median 5.9 times the market baseline, revenue down 100% on the market, 78 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Stealth + Loot
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 39
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.6k → $1.1k → $11k → $20k → $106k → $1.5k → $3.7k (still earning) → $480 (still earning)
The last cohort is still earning.
Outcomes for Stealth + Loot: Plate 1 · outcomes, 2 yr, n = 39
Bottom 30% $300 (exactly $300)
Median $3.7k (exactly $3,711)
Top 25% $69k (exactly $68,970)
Top 5% $498k (exactly $497,802)
Developers, 2 yr 39
Released games 99
Announced 78
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 100% on the market, supply 80% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Stealth
effort 6 / 10 · medium · effort 6 sits in the medium band
Loot
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Stealth, Loot; 5 in 10 of the top 25% also carry Action, Adventure, Co-op
Price point
$9.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with First-Person, 3D, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $9.99.

The top 10 games average 78% positive over 10,346 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $3.7k, 1 in 4 over $68k, 1 in 20 over $490k.

3 in 10 developers made under $300. 6 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 78 games are announced against 25 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Stealth with a different second tag, ranked by verdict then median.

  1. + JRPGFair7 devs · median $1.3k · 12 announced
  2. + World War IIPoor odds11 devs · median $43k · 14 announced
  3. + LGBTQ+Poor odds19 devs · median $30k · 30 announced
  4. + Turn-Based CombatPoor odds8 devs · median $27k · 31 announced
  5. + WargamePoor odds10 devs · median $21k · 39 announced
  6. + DinosaursPoor odds10 devs · median $17k · 23 announced
  7. + Gun CustomizationPoor odds20 devs · median $13k · 63 announced
  8. + Base BuildingPoor odds21 devs · median $13k · 57 announced
  9. + Cold WarPoor odds7 devs · median $10k · 31 announced
  10. + HistoricalPoor odds32 devs · median $9.6k · 76 announced
  11. + MilitaryPoor odds43 devs · median $8.5k · 122 announced
  12. + WarPoor odds30 devs · median $7.6k · 89 announced

All 159 pairs on the Stealth page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
DRAGON BALL: THE BREAKERS older $29.99 4,983 50% 149k $4.5M (exactly $4,483,205) Dimps Corporation
Monaco: What's Yours Is Mine older $14.99 3,756 92% 113k $1.7M (exactly $1,689,073) Pocketwatch Games
Burglin' Gnomes $9.99 4,635 83% 139k $1.4M (exactly $1,389,110) Fobri
Granny: Escape Together $9.99 1,661 79% 50k $498k (exactly $497,802) CreepyToad
Granny Remake older $6.99 2,154 82% 65k $452k (exactly $451,694) FerriteLabs
Survive the Fall $24.99 590 65% 18k $442k (exactly $442,323) Angry Bulls Studio
Raw Metal older $19.99 452 88% 14k $271k (exactly $271,064) Team Crucible
BULT: Hunting simulator · EA $9.99 869 87% 26k $260k (exactly $260,439) Nordrise
The Masterplan older $19.99 374 62% 11k $224k (exactly $224,288) Shark Punch
Forsaken Frontiers $14.99 400 82% 12k $180k (exactly $179,880) made in fairyland
UNDERWARD $9.99 593 73% 18k $178k (exactly $177,722) INTENSE
Thick As Thieves $4.99 1,106 65% 33k $166k (exactly $165,568) OtherSide Entertainment
Frankie's FunClub $14.99 236 65% 7.1k $106k (exactly $106,129) LOVEBITES
Monaco 2 $14.99 156 63% 4.7k $70k (exactly $70,153) Pocketwatch Games
Dustland · EA $22.99 100 69% 3.0k $69k (exactly $68,970) RedPad Games

Estimates: copies = reviews × 30, gross = copies × list price.