Do I ship it?

GamesReal Time TacticsReal Time Tactics + Logic

Specimen · observed

Should I ship a Logic Real Time Tactics?

Real Time Tactics + Logic

Of 74 developers who shipped a Logic Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 97 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $390 in the last 2 years and $420 over 4, against a market of $630 for a 6 / 10 build. 46 developers shipped in the last year and 97 games are announced.

Deciding numbers: median 0.6 times the market baseline, revenue flat on the market, 97 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Logic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 74
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $238 → $1.1k → $449 → $1.3k → $270 → $180 (still earning) → $599 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Logic: Plate 1 · outcomes, 2 yr, n = 74
Bottom 30% $0 (exactly $0)
Median $390 (exactly $390)
Top 25% $1.5k (exactly $1,497)
Top 5% $17k (exactly $16,546)
Developers, 2 yr 74
Released games 230
Announced 97
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 60% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Logic
effort 2 / 10 · high · deductive rules and grids

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Logic; 4 in 10 of the top 25% also carry Strategy, Simulation, Puzzle
Price point
$6.99 typical · top 25% priced $11.99 or above
Art
4 in 10 of the top 25% ship with Colorful, 3D, Relaxing
Plate 4 · demand

Why players buy here

The top 25% priced at $11.99 or above; the middle game at $6.99.

The top 10 games average 88% positive over 3,225 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $390, 1 in 4 over $1.4k, 1 in 20 over $16k.

3 in 10 developers made under $50. Nearly all of the 42 games released 1 to 2 years ago have fewer than 100 reviews. 97 games are announced against 46 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Drop Duchy $14.99 2,962 89% 89k $1.3M (exactly $1,332,011) Sleepy Mill Studio
Microcosmum: survival of cells older $7.99 1,117 80% 34k $268k (exactly $267,745) Satur Entertainment
Delivery INC older $14.99 257 71% 7.7k $116k (exactly $115,573) DIGIFOX
ATC Ground Point $15.99 77 81% 2.3k $37k (exactly $36,937) Blueon
Magic Trap older $49.99 23 86% 690 $34k (exactly $34,493) Gamesforgames
Fritz Chess 20 Steam Edition $54.99 15 46% 450 $25k (exactly $24,746) ChessBase GmbH
Hyper Empire $11.99 46 78% 1.4k $17k (exactly $16,546) Fair Weather Studios
Spaceship Driver License older $49.99 11 100% 330 $16k (exactly $16,497) Gamesforgames
The Mythical City 4 older $49.99 10 100% 300 $15k (exactly $14,997) Gamesforgames
Underwater battles older $39.99 12 75% 360 $14k (exactly $14,396) Stas Paty9mkin
Car Hustle Simulator · EA $14.99 26 73% 780 $12k (exactly $11,692) Silent Code Games
Kinetype · EA $6.99 36 83% 1.1k $7.5k (exactly $7,549) Morlytic
Accretion $9.99 21 38% 630 $6.3k (exactly $6,294) ValarFerys
NULLPTR $14.99 12 100% 360 $5.4k (exactly $5,396) Jeferson Silva
Just Skill Shooter 4 $9.99 17 76% 510 $5.1k (exactly $5,095) Gamesforgames
Gelluloid Domination $11.99 13 84% 390 $4.7k (exactly $4,676) Tractor Set GO!

Estimates: copies = reviews × 30, gross = copies × list price.