Games › Wrestling › Wrestling + Local Multiplayer
Should I ship a Local Multiplayer Wrestling game?
Wrestling + Local Multiplayer
Only 5 developers shipped a Local Multiplayer Wrestling game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, WWE 2K25, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 16 more are announced, ×8.0 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $2.1k against a market of $630. 16 games are announced.
not enough cohorts to draw
| Bottom 30% | $299 (exactly $299) |
|---|---|
| Median | $2.1k (exactly $2,090) |
| Top 25% | $1.1M (exactly $1,137,631) |
| Top 5% | $7.4M (exactly $7,393,168) |
| Developers, 2 yr | 5 |
| Released games | 30 |
| Announced | 16 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $19.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% fewer developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Wrestling
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Local Multiplayer
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Wrestling, Local Multiplayer
- Price point
- $19.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $59.99 or above; the middle game at $14.99.
The top 10 games average 77% positive over 16,384 reviews.
What kills games here
3 in 10 developers made under $300. 7 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 16 games are announced against 2 developers who shipped in the last year, ×8.0 per shipper.
Adjacent niches
Wrestling with a different second tag, ranked by verdict then median.
- + Character CustomizationPoor odds
- + SportsPoor odds
- + SimulationPoor odds
- + CombatPoor odds
- + 3D FighterPoor odds
- + Martial ArtsPoor odds
- + ArcadePoor odds
- + ActionPoor odds
- + Beat 'em upPoor odds
- + StrategyPoor odds
- + PhysicsDead
- + FightingDead
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | WWE 2K25 | $59.99 | 4,108 73% | 123k | $7.4M (exactly $7,393,168) | Visual Concepts | |
| | WWE 2K26 | $69.99 | 2,310 56% | 69k | $4.9M (exactly $4,850,307) | Visual Concepts | |
| | Fire Pro Wrestling World | older | $29.99 | 3,124 91% | 94k | $2.8M (exactly $2,810,663) | Spike Chunsoft Co., Ltd. |
| | Wrestling Empire | older | $19.99 | 3,036 94% | 91k | $1.8M (exactly $1,820,689) | MDickie |
| | AEW: Fight Forever | older | $39.99 | 1,343 59% | 40k | $1.6M (exactly $1,611,197) | YUKE'S |
| | Virtua Fighter 5 R.E.V.O. World Stage | $19.99 | 1,897 71% | 57k | $1.1M (exactly $1,137,631) | RGG Studio | |
| | A Gummy's Life | older | $19.99 | 194 81% | 5.8k | $116k (exactly $116,342) | EP Games® |
| | Checkmate Showdown | older | $19.99 | 192 80% | 5.8k | $115k (exactly $115,142) | BadRez Games |
| | Journey of Wrestling | older | $14.99 | 113 94% | 3.4k | $51k (exactly $50,816) | Clean Bean Studios |
| | Casual Pro Wrestling | · EA older | $14.99 | 67 80% | 2.0k | $30k (exactly $30,130) | Patrick Dinklage |
| | Brainrot Animals Fighting | $1.99 | 35 71% | 1.1k | $2.1k (exactly $2,090) | River Way Studios | |
| | Slap Master | · EA | $4.99 | 2 100% | 60 | $299 (exactly $299) | Inkby.Sainz |
| | Wrestling Trivia | $0.99 | 1 100% | 30 | $30 (exactly $30) | LoadUpGames.com |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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