Do I ship it?

GamesStealthStealth + Local Multiplayer

Specimen · observed

Should I ship a Local Multiplayer Stealth game?

Stealth + Local Multiplayer

Of 27 developers who shipped a Local Multiplayer Stealth game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $750, ×1.2 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $82k, ×132 the market median. Revenue is down 90% on the market; 18 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 1.2 times the market baseline, revenue down 90% on the market, 18 announced, ×1.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Stealth + Local Multiplayer
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 27
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $958 → $748 → $4.8k → $42k → $599 (still earning) → $299 (still earning)
The last cohort is still earning.
Outcomes for Stealth + Local Multiplayer: Plate 1 · outcomes, 2 yr, n = 27
Bottom 30% $299 (exactly $299)
Median $748 (exactly $748)
Top 25% $7.0k (exactly $6,997)
Top 5% $83k (exactly $82,759)
Developers, 2 yr 27
Released games 92
Announced 18
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply as many developers as the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Stealth
effort 6 / 10 · medium · effort 6 sits in the medium band
Local Multiplayer
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Stealth, Local Multiplayer; 7 in 10 of the top 25% also carry Co-op, Action, Local Co-Op
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with 3D, Dark, 1990's
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 78% positive over 14,572 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $750, 1 in 4 over $6.9k, 1 in 20 over $82k.

3 in 10 developers made under $300. 9 in 10 of the 17 games released 1 to 2 years ago have fewer than 100 reviews. 18 games are announced against 14 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Stealth with a different second tag, ranked by verdict then median.

  1. + JRPGFair7 devs · median $1.3k · 12 announced
  2. + World War IIPoor odds11 devs · median $43k · 14 announced
  3. + LGBTQ+Poor odds19 devs · median $30k · 30 announced
  4. + Turn-Based CombatPoor odds8 devs · median $27k · 31 announced
  5. + WargamePoor odds10 devs · median $21k · 39 announced
  6. + DinosaursPoor odds10 devs · median $17k · 23 announced
  7. + Gun CustomizationPoor odds20 devs · median $13k · 63 announced
  8. + Base BuildingPoor odds21 devs · median $13k · 57 announced
  9. + Cold WarPoor odds7 devs · median $10k · 31 announced
  10. + HistoricalPoor odds32 devs · median $9.6k · 76 announced
  11. + MilitaryPoor odds43 devs · median $8.5k · 122 announced
  12. + WarPoor odds30 devs · median $7.6k · 89 announced

All 159 pairs on the Stealth page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
REANIMAL $39.99 13,809 78% 414k $17M (exactly $16,566,657) Tarsier Studios
Untitled Goose Game older $19.99 22,797 95% 684k $14M (exactly $13,671,361) House House
Monaco: What's Yours Is Mine older $14.99 3,756 92% 113k $1.7M (exactly $1,689,073) Pocketwatch Games
Unspottable older $9.99 694 89% 21k $208k (exactly $207,992) GrosChevaux
Takelings House Party · EA older $19.99 305 79% 9.2k $183k (exactly $182,908) DimnHouse
Pid older $19.99 296 70% 8.9k $178k (exactly $177,511) Might and Delight
Hidden in Plain Sight older $5.99 922 99% 28k $166k (exactly $165,683) Adam Spragg
Panoptic older $16.99 281 96% 8.4k $143k (exactly $143,226) Team Panoptes
Hacktag older $9.99 319 66% 9.6k $96k (exactly $95,604) Piece of Cake studios
F-22: Air Dominance Fighter $19.99 138 91% 4.1k $83k (exactly $82,759) Digital Image Design Ltd.
Escape From Mandrillia: Local Asymmetric VR+PC $12.99 181 95% 5.4k $71k (exactly $70,536) German Bandera
Monaco 2 $14.99 156 63% 4.7k $70k (exactly $70,153) Pocketwatch Games
Spy Drops $14.99 93 63% 2.8k $42k (exactly $41,822) Rainy Night Creations
Horror Royale $5.99 56 66% 1.7k $10k (exactly $10,063) Ben Wade
Drunk Builder Simulator $2.99 78 39% 2.3k $7.0k (exactly $6,997) Viper
Jelly Troops $8.99 22 90% 660 $5.9k (exactly $5,933) Nukenin
Where is Billy? $6.99 23 100% 690 $4.8k (exactly $4,823) Triple Boris Inc., Dodo Tako
Neon Knives $9.99 16 100% 480 $4.8k (exactly $4,795) Cookiecrayon

Estimates: copies = reviews × 30, gross = copies × list price.