Do I ship it?

GamesReal Time TacticsReal Time Tactics + Level Editor

Specimen · observed

Should I ship a Level Editor Real Time Tactics?

Real Time Tactics + Level Editor

Of 24 developers who shipped a Level Editor Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 57 more are announced, ×6.3 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $420 in the last 2 years and $450 over 4, against a market of $630 for a 6 / 10 build. 9 developers shipped in the last year and 57 games are announced.

Deciding numbers: median 0.7 times the market baseline, revenue down 90% on the market, 57 announced, ×6.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Level Editor
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 24
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $150 → $1.8k → $449 → $28k → $419 → $299 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Level Editor: Plate 1 · outcomes, 2 yr, n = 24
Bottom 30% $210 (exactly $210)
Median $419 (exactly $419)
Top 25% $85k (exactly $85,443)
Top 5% $513k (exactly $512,743)
Developers, 2 yr 24
Released games 82
Announced 57
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 40% fewer developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Level Editor
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Level Editor; 5 in 10 of the top 25% also carry Strategy, Simulation, Action
Price point
$6.99 typical · top 25% priced $24.99 or above
Art
3 in 10 of the top 25% ship with 2D, Pixel Graphics, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $6.99.

The top 10 games average 93% positive over 14,563 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $210, median $420, 1 in 4 over $85k, 1 in 20 over $510k.

3 in 10 developers made under $210. 6 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 57 games are announced against 9 developers who shipped in the last year, ×6.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Call to Arms - Gates of Hell: Ostfront older $34.99 32,183 85% 965k $34M (exactly $33,782,495) Barbedwire Studios, Digitalmindsoft
Command & Conquer™ Remastered Collection older $19.99 31,503 90% 945k $19M (exactly $18,892,349) Petroglyph, Lemon Sky Studios
Door Kickers 2: Task Force North $24.99 12,324 96% 370k $9.2M (exactly $9,239,303) KillHouse Games
Men of War II older $44.99 5,614 60% 168k $7.6M (exactly $7,577,216) Best Way
Nuclear Option · EA older $19.99 10,275 95% 308k $6.2M (exactly $6,161,917) Shockfront Studios
Door Kickers older $19.99 8,041 94% 241k $4.8M (exactly $4,822,188) KillHouse Games
Sudden Strike 4 older $19.99 6,249 78% 187k $3.7M (exactly $3,747,525) Kite Games
Dungeons 4 older $49.99 2,392 86% 72k $3.6M (exactly $3,587,282) Realmforge Studios
Creeper World 4 older $24.99 4,553 94% 137k $3.4M (exactly $3,413,384) Knuckle Cracker
Syrian Warfare older $13.99 5,246 86% 157k $2.2M (exactly $2,201,746) Cats Who Play
Creeper World IXE $19.99 855 69% 26k $513k (exactly $512,743) Knuckle Cracker
Dungeon Warfare 3 $18.99 679 78% 20k $387k (exactly $386,826) Excidium Inc., Valsar
Armored Brigade II $39.99 147 87% 4.4k $176k (exactly $176,356) Veitikka Studios
Train Valley Origins $11.95 266 75% 8.0k $95k (exactly $95,361) Flazm
Summer Islands $14.99 190 81% 5.7k $85k (exactly $85,443) Marttalin Games
Dustwind: Resistance $19.90 47 80% 1.4k $28k (exactly $28,059) Dustwind Studios, Z-Software
Biletide $5.99 24 100% 720 $4.3k (exactly $4,313) Formic Games
Cargo Shop Simulator $3.99 27 70% 810 $3.2k (exactly $3,232) Enginar Games
Global Conflict Blue: Horizon · EA $19.99 4 100% 120 $2.4k (exactly $2,399) Wardstone Games

Estimates: copies = reviews × 30, gross = copies × list price.