Games › Sandbox › Sandbox + Inventory Management
Should I ship an Inventory Management Sandbox?
Sandbox + Inventory Management
Of 217 developers who shipped an Inventory Management Sandbox in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 366 more are announced, ×2.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $4.2k, ×6.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.4k; 1 in 20 cleared $640k, ×1033 the market median. Revenue is down 70% on the market; 366 games are announced against 148 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,347) |
|---|---|
| Median | $4.2k (exactly $4,194) |
| Top 25% | $39k (exactly $39,141) |
| Top 5% | $649k (exactly $648,899) |
| Developers, 2 yr | 217 |
| Released games | 450 |
| Announced | 366 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 95% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Sandbox
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Inventory Management
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Sandbox, Inventory Management; 7 in 10 of the top 25% also carry Simulation, Management, Economy
- Price point
- $9.99 typical · top 25% priced $16.99 or above
- Art
- 5 in 10 of the top 25% ship with First-Person, 3D, Realistic
Why players buy here
The top 25% priced at $16.99 or above; the middle game at $9.99.
The top 10 games average 91% positive over 130,968 reviews.
What kills games here
3 in 10 developers made under $1.4k. 6 in 10 of the 96 games released 1 to 2 years ago have fewer than 100 reviews. 366 games are announced against 148 developers who shipped in the last year, ×2.5 per shipper.
Adjacent niches
Sandbox with a different second tag, ranked by verdict then median.
- + FightingStrong odds
- + Turn-BasedFair
- + World War IIFair
- + MinigamesFair
- + ProgrammingFair
- + CatsFair
- + SportsFair
- + GamblingFair
- + Auto BattlerFair
- + Combat RacingFair
- + Trading Card GameFair
- + IdlerFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ARK: Survival Ascended | · EA older | $44.99 | 106,761 60% | 3.2M | $144M (exactly $144,095,322) | Studio Wildcard, Grove Street Games, In… (Studio Wildcard, Grove Street Games, Instinct Games) |
| | Supermarket Simulator | $19.99 | 79,236 92% | 2.4M | $48M (exactly $47,517,829) | Nokta Games | |
| | PC Building Simulator | older | $19.99 | 42,153 93% | 1.3M | $25M (exactly $25,279,154) | Claudiu Kiss, The Irregular Corporation |
| | Drug Dealer Simulator | older | $19.99 | 18,297 85% | 549k | $11M (exactly $10,972,711) | Byterunners |
| | Big Ambitions | $25.99 | 14,003 92% | 420k | $11M (exactly $10,918,139) | Hovgaard Games | |
| | Waterpark Simulator | $12.99 | 13,280 96% | 398k | $5.2M (exactly $5,175,216) | CayPlay | |
| | Drug Dealer Simulator 2 | older | $24.99 | 5,480 69% | 164k | $4.1M (exactly $4,108,356) | Byterunners |
| | Two Worlds II HD | older | $24.99 | 3,880 60% | 116k | $2.9M (exactly $2,908,836) | Reality Pump Studios |
| | Survive the Nights | $19.99 | 4,719 68% | 142k | $2.8M (exactly $2,829,984) | a2z Interactive | |
| | Ship Graveyard Simulator 2 | older | $24.99 | 3,634 77% | 109k | $2.7M (exactly $2,724,410) | Games Incubator, Hypnotic Ants |
| | Grocery Store Simulator | $14.99 | 5,337 90% | 160k | $2.4M (exactly $2,400,049) | EXPERIMENT ONE | |
| | Gunsmith Simulator | $24.99 | 3,165 84% | 95k | $2.4M (exactly $2,372,800) | GameHunters | |
| | Roadside Research | · EA | $14.99 | 3,991 85% | 120k | $1.8M (exactly $1,794,753) | Cybernetic Walrus |
| | Wrap House Simulator🌯 | $14.99 | 2,951 87% | 89k | $1.3M (exactly $1,327,065) | Broken Lyre Entertainment, Wendigo Games | |
| | Mall Simulator | · EA | $13.99 | 3,139 82% | 94k | $1.3M (exactly $1,317,438) | F13 Games |
| | Used Cars Simulator | · EA | $19.99 | 1,147 79% | 34k | $688k (exactly $687,856) | DreamWay Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.