Do I ship it?

GamesReal Time TacticsReal Time Tactics + Inventory Management

Specimen · observed

Should I ship an Inventory Management Real Time Tactics?

Real Time Tactics + Inventory Management

Of 33 developers who shipped an Inventory Management Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 55 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $600, level with the market's $630 for a 6 / 10 build, and 3 in 10 made under $60; 1 in 20 cleared $360k, ×588 the market median. Revenue is down 85% on the market; 55 games are announced against 22 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue down 85% on the market, 55 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 33
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $598 → $5.4k → $8.0k → $2.4k → $4.5k → $4.2k (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Inventory Management: Plate 1 · outcomes, 2 yr, n = 33
Bottom 30% $60 (exactly $60)
Median $599 (exactly $599)
Top 25% $12k (exactly $11,688)
Top 5% $369k (exactly $369,415)
Developers, 2 yr 33
Released games 67
Announced 55
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 100% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Inventory Management; 6 in 10 of the top 25% also carry Strategy, Tactical, Wargame
Price point
$7.99 typical · top 25% priced $20.19 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $20.19 or above; the middle game at $7.99.

The top 10 games average 79% positive over 3,905 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $600, 1 in 4 over $11k, 1 in 20 over $360k.

3 in 10 developers made under $60. 8 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 55 games are announced against 22 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Call to Arms - Gates of Hell: Ostfront older $34.99 32,183 85% 965k $34M (exactly $33,782,495) Barbedwire Studios, Digitalmindsoft
Thriving City: Song older $18.99 3,054 81% 92k $1.7M (exactly $1,739,864) White Star Studio
Ukrainian Warfare: Gostomel Heroes $14.99 1,921 90% 58k $864k (exactly $863,874) Cats Who Play
Ratten Reich $19.99 616 40% 18k $369k (exactly $369,415) METALLADLERSTUDIO
Air Defender · EA $20.19 364 78% 11k $220k (exactly $220,475) ROTOR3
Alien Shooter TD older $9.99 676 84% 20k $203k (exactly $202,597) Sigma Team Inc.
Warlords Battleground: Extraction $11.99 525 84% 16k $189k (exactly $188,842) 绝汪
GT Manager $24.99 236 71% 7.1k $177k (exactly $176,929) THE TINY DIGITAL FACTORY, IMV STUDIO
Reactor Tech² older $14.99 353 68% 11k $159k (exactly $158,744) 4Co
Tennis Manager 2021 older $9.99 191 75% 5.7k $57k (exactly $57,243) Rebound
BURNED HORIZONS · EA $44.99 29 34% 870 $39k (exactly $39,141) BURNED HORIZONS STUDIO
Dustwind: Resistance $19.90 47 80% 1.4k $28k (exactly $28,059) Dustwind Studios, Z-Software
Meta Card Backpack Legend $7.99 68 97% 2.0k $16k (exactly $16,300) KY Games
Underquest $9.99 39 94% 1.2k $12k (exactly $11,688) Otherside Bay Studio
Graphic Tower Defense $3.99 60 85% 1.8k $7.2k (exactly $7,182) FatSheep Studio

Estimates: copies = reviews × 30, gross = copies × list price.