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Should I ship a PvP Inventory Management game?
PvP + Inventory Management
Of 49 developers who shipped a paid PvP Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 4 in 10 of the games here are free to play and sit outside these figures. 160 more are announced, ×4.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $24k, ×16 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $2.4k; 1 in 20 cleared $8.5M, ×5684 the market median. Revenue is up 925% on the market; 160 games are announced against 33 developers who shipped in the last year.
| Bottom 30% | $2.3k (exactly $2,307) |
|---|---|
| Median | $24k (exactly $23,990) |
| Top 25% | $183k (exactly $183,416) |
| Top 5% | $8.5M (exactly $8,514,170) |
| Developers, 2 yr | 49 |
| Released games | 143 |
| Announced | 160 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 925% on the market, supply 105% more developers than the period before.
Free games: 41%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvP
- effort 8 / 10 · low · authoritative servers, latency compensation, cheating
- Inventory Management
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- PvP, Inventory Management; 5 in 10 of the top 25% also carry Asynchronous Multiplayer, Strategy, Auto Battler
- Price point
- $11.99 typical · top 25% priced $24.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, First-Person
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $11.99.
The top 10 games average 82% positive over 369,377 reviews.
What kills games here
3 in 10 developers made under $2.4k. 7 in 10 of the 32 games released 1 to 2 years ago have fewer than 100 reviews. 160 games are announced against 33 developers who shipped in the last year, ×4.8 per shipper.
Adjacent niches
PvP with a different second tag, ranked by verdict then median.
- + BaseballFair
- + TransportationFair
- + BasketballFair
- + Football (American)Fair
- + BikesFair
- + GolfFair
- + World War IFair
- + IncrementalFair
- + BilliardsFair
- + TennisLong shot
- + TypingLong shot
- + SpellingLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ARC Raiders | $39.99 | 299,346 82% | 9.0M | $359M (exactly $359,125,396) | Embark Studios | |
| | ARK: Survival Ascended | · EA older | $44.99 | 106,761 60% | 3.2M | $144M (exactly $144,095,322) | Studio Wildcard, Grove Street Games, In… (Studio Wildcard, Grove Street Games, Instinct Games) |
| | Marathon | $39.99 | 44,919 81% | 1.3M | $54M (exactly $53,889,324) | Bungie | |
| | Call to Arms - Gates of Hell: Ostfront | older | $34.99 | 32,183 85% | 965k | $34M (exactly $33,782,495) | Barbedwire Studios, Digitalmindsoft |
| | Backpack Battles | $14.99 | 18,933 91% | 568k | $8.5M (exactly $8,514,170) | PlayWithFurcifer | |
| | Ghosts of Tabor | · EA older | $24.99 | 9,140 70% | 274k | $6.9M (exactly $6,852,258) | Combat Waffle Studios |
| | CarX Drift Racing Online 2 | · EA | $24.99 | 1,222 71% | 37k | $916k (exactly $916,133) | CarX Technologies, LLC |
| | RiMS Racing | older | $49.99 | 408 65% | 12k | $612k (exactly $611,878) | Nacon Studio Milan |
| | Supercar Collection Simulator | $12.99 | 1,528 85% | 46k | $595k (exactly $595,462) | Kiki Games | |
| | Active Matter | $29.99 | 522 75% | 16k | $470k (exactly $469,643) | Matter Team | |
| | Wretch: Divine Ascent | $14.99 | 975 75% | 29k | $438k (exactly $438,458) | Ogopogo | |
| | Down with the Ship | · EA | $14.99 | 817 93% | 25k | $367k (exactly $367,405) | Iron Anchor Games |
| | Backpack Jianghu | $13.99 | 565 80% | 17k | $237k (exactly $237,130) | 背包工作室 | |
| | Toy Smash Kaboom! | $13.99 | 550 84% | 17k | $231k (exactly $230,835) | Free Particle |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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