Do I ship it?

GamesOpen World Survival CraftOpen World Survival Craft + Inventory Management

Specimen · observed

Should I ship an Inventory Management Open World Survival Craft?

Open World Survival Craft + Inventory Management

Only 17 developers shipped an Inventory Management Open World Survival Craft in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Survive the Nights, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 37 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 9 / 10 build.

The middle developer here made $9.6k, ×7.1 the market's $1.3k for a 9 / 10 build, and 3 in 10 made under $2.7k; 1 in 20 cleared $2.8M, ×2101 the market median. Revenue is down 95% on the market; 37 games are announced against 12 developers who shipped in the last year.

Deciding numbers: median 7.1 times the market baseline, revenue down 95% on the market, 37 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World Survival Craft + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $11k → $899 → $255k → $72k → $2.8k (still earning) → $3.0k (still earning)
The last cohort is still earning.
Outcomes for Open World Survival Craft + Inventory Management: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $2.7k (exactly $2,652)
Median $9.6k (exactly $9,588)
Top 25% $80k (exactly $80,320)
Top 5% $2.8M (exactly $2,829,984)
Developers, 2 yr 17
Released games 53
Announced 37
Effort 9 / 10
AI-buildability Low
Typical price $10.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 100% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World Survival Craft
effort 9 / 10 · low · dedicated multiplayer servers over a huge content build
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
9 / 10 · studio only
Systems
Open World Survival Craft, Inventory Management; 8 in 10 of the top 25% also carry Adventure, Base Building, Crafting
Price point
$10.99 typical · top 25% priced $22.99 or above
Art
5 in 10 of the top 25% ship with First-Person, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $22.99 or above; the middle game at $10.99.

The top 10 games average 76% positive over 10,732 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.7k, median $9.6k, 1 in 4 over $80k, 1 in 20 over $2.8M.

3 in 10 developers made under $2.7k. 4 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 37 games are announced against 12 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World Survival Craft with a different second tag, ranked by verdict then median.

  1. + AutomationFair28 devs · median $307k · 37 announced
  2. + Co-opPoor odds58 devs · median $515k · 127 announced
  3. + Online Co-OpPoor odds72 devs · median $217k · 139 announced
  4. + Immersive SimPoor odds14 devs · median $183k · 37 announced
  5. + PhysicsPoor odds8 devs · median $183k · 27 announced
  6. + Colony SimPoor odds11 devs · median $170k · 25 announced
  7. + MedievalPoor odds13 devs · median $154k · 37 announced
  8. + ShooterPoor odds25 devs · median $139k · 45 announced
  9. + PvPPoor odds22 devs · median $125k · 56 announced
  10. + Sci-fiPoor odds32 devs · median $124k · 76 announced
  11. + Character CustomizationPoor odds34 devs · median $116k · 60 announced
  12. + RPGPoor odds76 devs · median $96k · 165 announced

All 54 pairs on the Open World Survival Craft page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Survive the Nights $19.99 4,719 68% 142k $2.8M (exactly $2,829,984) a2z Interactive
Saleblazers · EA older $29.99 1,974 78% 59k $1.8M (exactly $1,776,008) AIRSTRAFE INTERACTIVE
Astrometica · EA $19.99 2,912 82% 87k $1.7M (exactly $1,746,326) BeryMery
Witchspire · EA $22.99 1,849 82% 55k $1.3M (exactly $1,275,255) Envar Games
cyubeVR · EA older $29.99 1,066 90% 32k $959k (exactly $959,080) Stonebrick Studios
Starsand older $19.99 806 69% 24k $483k (exactly $483,358) Tunnel Vision Studio
KeepUp Survival older $14.99 677 63% 20k $304k (exactly $304,447) Witte Studio
Wayward · EA older $7.99 1,213 86% 36k $291k (exactly $290,756) Unlok
Heat Death: Survival Train · EA $11.99 709 77% 21k $255k (exactly $255,027) Mass Game Devs
Frozen State older $11.99 514 63% 15k $185k (exactly $184,886) Flox Studios
No Man's Home · EA $9.99 268 86% 8.0k $80k (exactly $80,320) radrunner
Frost Survival VR $14.99 161 89% 4.8k $72k (exactly $72,402) Wenkly Studio Sp. z o.o.
Project Cobalt $10.99 37 67% 1.1k $12k (exactly $12,199) OxygenStudio
Triton Survival $14.99 27 70% 810 $12k (exactly $12,142) Family Devs
Shatterland $7.99 40 62% 1.2k $9.6k (exactly $9,588) LastPulse Studio
By My Side $9.99 10 70% 300 $3.0k (exactly $2,997) OverLKD Studio

Estimates: copies = reviews × 30, gross = copies × list price.