Do I ship it?

GamesReal Time TacticsReal Time Tactics + Incremental

Specimen · observed

Should I ship an Incremental Real Time Tactics?

Real Time Tactics + Incremental

Of 35 developers who shipped an Incremental Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 46 more are announced, ×2.7 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $240 in the last 2 years and $390 over 4, against a market of $630 for a 6 / 10 build. 17 developers shipped in the last year and 46 games are announced.

Deciding numbers: median 0.4 times the market baseline, revenue down 65% on the market, 46 announced, ×2.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Incremental
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 35
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $599 → $210 → $718 → $3.9k → $390 → $450 → $90 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Incremental: Plate 1 · outcomes, 2 yr, n = 35
Bottom 30% $0 (exactly $0)
Median $239 (exactly $239)
Top 25% $987 (exactly $987)
Top 5% $7.6k (exactly $7,635)
Developers, 2 yr 35
Released games 110
Announced 46
Effort 6 / 10
AI-buildability Medium
Typical price $2.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply as many developers as the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Incremental
effort 1 / 10 · high · formulas and upgrade tables

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Incremental; 6 in 10 of the top 25% also carry Strategy, Idler, Simulation
Price point
$2.99 typical · top 25% priced $7.99 or above
Art
4 in 10 of the top 25% ship with 2D, Relaxing, Minimalist
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $2.99.

The top 10 games average 84% positive over 349 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $240, 1 in 4 over $980, 1 in 20 over $7.6k.

3 in 10 developers made under $50. All of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 46 games are announced against 17 developers who shipped in the last year, ×2.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Linked older $3.99 439 91% 13k $53k (exactly $52,548) ThinkOfGames
Flooded older $12.99 116 78% 3.5k $45k (exactly $45,205) Artificial Disasters
Lazy Galaxy older $4.99 188 78% 5.6k $28k (exactly $28,144) Coldwild Games, Vladimir Slav, Elena Na… (Coldwild Games, Vladimir Slav, Elena Nazarenko)
Drink Pro Tycoon older $6.99 69 40% 2.1k $14k (exactly $14,469) World Map Tycoon
Conradito Cafézito $4.99 92 86% 2.8k $14k (exactly $13,772) Conrado Saud
Cocaine Dealer · EA older $3.99 109 80% 3.3k $13k (exactly $13,047) Stone/Spark Games
Age of Goblins older $4.99 63 87% 1.9k $9.4k (exactly $9,431) Bruno Valla
BeachRun older $24.99 11 100% 330 $8.2k (exactly $8,247) Gamesforgames
Middle Age Conquest older $6.99 38 76% 1.1k $8.0k (exactly $7,969) Musa GUNGOR
A Game About Making A Planet $4.99 51 58% 1.5k $7.6k (exactly $7,635) Acrylic Pixel Games
Nuice Industries · EA $7.99 25 96% 750 $6.0k (exactly $5,992) CastleWind
Election Tycoon: Trump vs Harris $9.99 13 84% 390 $3.9k (exactly $3,896) World Map Tycoon
Squarsenal $1.99 48 95% 1.4k $2.9k (exactly $2,866) Gibberishape
Peak $1.99 42 92% 1.3k $2.5k (exactly $2,507) Three Hands Co
Idle Colors $7.99 10 30% 300 $2.4k (exactly $2,397) Like Idle Games
Flesh Psychosis $2.28 26 96% 780 $1.8k (exactly $1,778) Milkshake Games
Coreward $2.99 11 72% 330 $987 (exactly $987) carllacan
MEMASIKI IS MY 2007TH $0.99 31 90% 930 $921 (exactly $921) Reanim Games

Estimates: copies = reviews × 30, gross = copies × list price.