Games › Physics › Physics + Incremental
Should I ship a Physics Incremental game?
Physics + Incremental
Of 185 developers who shipped a Physics Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 224 more are announced.
Verdict: dead, for a 5 / 10 build.
The middle developer here made $450 in the last 2 years and $450 over 4, against a market of $630 for a 5 / 10 build. 129 developers shipped in the last year and 224 games are announced.
| Bottom 30% | $135 (exactly $135) |
|---|---|
| Median | $449 (exactly $449) |
| Top 25% | $2.8k (exactly $2,753) |
| Top 5% | $106k (exactly $106,294) |
| Developers, 2 yr | 185 |
| Released games | 364 |
| Announced | 224 |
| Effort | 5 / 10 |
| AI-buildability | Low |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply 120% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Physics
- effort 5 / 10 · low · emergent simulation bugs need hands-on tuning
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Physics, Incremental; 4 in 10 of the top 25% also carry Simulation, Idler, Strategy
- Price point
- $3.99 typical · top 25% priced $7.99 or above
- Art
- 4 in 10 of the top 25% ship with Relaxing, 2D, 3D
Why players buy here
The top 25% priced at $7.99 or above; the middle game at $3.99.
The top 10 games average 93% positive over 26,475 reviews.
What kills games here
3 in 10 developers made under $140. 9 in 10 of the 66 games released 1 to 2 years ago have fewer than 100 reviews. 224 games are announced against 129 developers who shipped in the last year.
Adjacent niches
Physics with a different second tag, ranked by verdict then median.
- + Roguelike DeckbuilderStrong odds
- + Dating SimFair
- + PinballFair
- + World War IIFair
- + Mini GolfFair
- + GolfFair
- + CollectathonFair
- + IdlerFair
- + Hidden ObjectFair
- + CatsFair
- + Mystery DungeonFair
- + BilliardsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Berry Bury Berry | $7.99 | 8,619 98% | 259k | $2.1M (exactly $2,065,974) | Get(Color) Games | |
| | Sir, We Have an Orc Problem | $9.99 | 4,123 86% | 124k | $1.2M (exactly $1,235,663) | Mumpitz Games | |
| | Leaf it Alone | $5.99 | 6,244 95% | 187k | $1.1M (exactly $1,122,047) | Eternity | |
| | Coin Pusher Casino | older | $12.50 | 950 84% | 29k | $356k (exactly $356,250) | TreeNutsGames |
| | Project P.I.T.T. | $9.99 | 961 78% | 29k | $288k (exactly $288,012) | Froke | |
| | RATSHAKER™ | $2.99 | 3,011 92% | 90k | $270k (exactly $270,087) | Sunscorched Studios | |
| | Tingus Goose | $6.99 | 1,224 89% | 37k | $257k (exactly $256,673) | SweatyChair | |
| | Behind Glass: Aquarium Simulator | $14.99 | 390 95% | 12k | $175k (exactly $175,383) | BitBros Inc | |
| | Zup! Zero | older | $1.99 | 2,572 93% | 77k | $154k (exactly $153,548) | Quiet River |
| | Carpet Cleaning Simulator | $6.99 | 508 87% | 15k | $107k (exactly $106,528) | daimaGAME | |
| | Smash Hit Museum | $6.99 | 507 85% | 15k | $106k (exactly $106,318) | InIt Games | |
| | ROGUE LIGHT DECK BUILDER | $3.99 | 888 94% | 27k | $106k (exactly $106,294) | Gil Lawson |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.