Games › Driving › Driving + Idler
Should I ship an Idler Driving game?
Driving + Idler
Only 16 developers shipped an Idler Driving game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Another Try 2, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced.
Verdict: fair, for a 6 / 10 build.
The middle developer here made $5.5k, ×8.7 the market's $630 for a 6 / 10 build, with 3 in 10 under $1.7k. Revenue is up 15% on the market; 18 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $1.6k (exactly $1,617) |
|---|---|
| Median | $5.5k (exactly $5,472) |
| Top 25% | $13k (exactly $12,759) |
| Top 5% | $210k (exactly $209,700) |
| Developers, 2 yr | 16 |
| Released games | 39 |
| Announced | 18 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 15% on the market, supply 65% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Driving, Idler
- Price point
- $5.99 typical
Why players buy here
The top 10 games average 65% positive over 1,666 reviews.
What kills games here
3 in 10 developers made under $1.7k. 8 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 18 games are announced against 10 developers who shipped in the last year.
Adjacent niches
Driving with a different second tag, ranked by verdict then median.
- + Split ScreenFair
- + Psychological HorrorFair
- + Survival HorrorFair
- + World War IIFair
- + MusicFair
- + ThrillerFair
- + Interactive FictionFair
- + LogicFair
- + Hidden ObjectFair
- + Online Co-OpPoor odds
- + AutomationPoor odds
- + TrainsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | NeverSynth | older | $12.99 | 715 75% | 21k | $279k (exactly $278,636) | Whale Rock Games |
| | Another Try 2 | · EA | $6.99 | 1,000 53% | 30k | $210k (exactly $209,700) | Hoki Wolf Studio |
| | Road Maintenance Simulator | older | $24.99 | 159 57% | 4.8k | $119k (exactly $119,202) | Caipirinha Games |
| | AI Learns To Drive | $7.49 | 208 95% | 6.2k | $47k (exactly $46,738) | ActivationFunction | |
| | Progress Racer RPG | $5.99 | 133 94% | 4.0k | $24k (exactly $23,900) | Cameron Ladjevardi, David Elliot | |
| | Mars Rover Simulator | older | $19.99 | 24 25% | 720 | $14k (exactly $14,393) | DexterCoding |
| | Planet Harvester: Incremental Odyssey | $5.99 | 71 92% | 2.1k | $13k (exactly $12,759) | Galysh Company | |
| | Schedule Store Simulator | · EA | $14.99 | 28 92% | 840 | $13k (exactly $12,592) | Alkame Games |
| | Parking in Tight Spaces | $9.99 | 40 77% | 1.2k | $12k (exactly $11,988) | Hungry Devs | |
| | Bicycle Rider Simulator | older | $3.99 | 71 43% | 2.1k | $8.5k (exactly $8,499) | DiamosDev |
| | Trucker Horror | $2.99 | 79 64% | 2.4k | $7.1k (exactly $7,086) | Fireplay Studio | |
| | Polygeddon | $2.99 | 61 40% | 1.8k | $5.5k (exactly $5,472) | Digital Dreamworks, Gamesforfarm | |
| | Rushcremental | $5.49 | 28 100% | 840 | $4.6k (exactly $4,612) | Tim Beaudet, Frédérik Charest | |
| | Poly Plaza ULTIMATE | $4.99 | 18 55% | 540 | $2.7k (exactly $2,695) | GOOD BUILD |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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