Games › Mystery Dungeon › Mystery Dungeon + Idler
Should I ship an Idler Mystery Dungeon?
Mystery Dungeon + Idler
Only 7 developers shipped an Idler Mystery Dungeon in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Everfall 2: Idle Dungeon RPG, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 3 / 10 build.
The middle developer here made $300, ×0.6 the market's $480 for a 3 / 10 build, and 3 in 10 made under $180. 18 games are announced against 5 developers who shipped in the last year, ×3.6 per shipper, while momentum is unreadable here, too few recent games.
not enough cohorts to draw
| Bottom 30% | $180 (exactly $180) |
|---|---|
| Median | $299 (exactly $299) |
| Top 25% | $3.1k (exactly $3,144) |
| Top 5% | $13k (exactly $12,587) |
| Developers, 2 yr | 7 |
| Released games | 28 |
| Announced | 18 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 150% more developers than the period before.
Free games: 32%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Mystery Dungeon
- effort 3 / 10 · high · effort 3 sits in the high band
- Idler
- effort 1 / 10 · high · number growth curves and a UI
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Mystery Dungeon, Idler
- Price point
- $4.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 57% positive over 384 reviews.
What kills games here
3 in 10 developers made under $180. 18 games are announced against 5 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Mystery Dungeon with a different second tag, ranked by verdict then median.
- + JRPGStrong odds
- + TacticalStrong odds
- + Auto BattlerFair
- + RomanceFair
- + Perma DeathFair
- + Tactical RPGFair
- + Walking SimulatorFair
- + SimulationFair
- + Bullet HellFair
- + Time ManagementFair
- + HistoricalFair
- + PhysicsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Sex with Succubus ❤️🔥 | older | $9.99 | 176 50% | 5.3k | $53k (exactly $52,747) | Octo Games |
| | Everfall 2: Idle Dungeon RPG | $9.99 | 42 76% | 1.3k | $13k (exactly $12,587) | GameDevJoey | |
| | Dark Treasury | older | $4.99 | 52 69% | 1.6k | $7.8k (exactly $7,784) | Astralis Games, Red Axe |
| | Lost Scale: Part One | older | $24.99 | 10 90% | 300 | $7.5k (exactly $7,497) | Danicy |
| | FEAR background | older | $9.99 | 23 13% | 690 | $6.9k (exactly $6,893) | 5K Gamers |
| | Everfall: Idle Dungeon RPG | $4.99 | 30 33% | 900 | $4.5k (exactly $4,491) | GameDevJoey | |
| | Fire and Dungeon | older | $9.99 | 11 81% | 330 | $3.3k (exactly $3,297) | Piece Of Voxel |
| | Nexus of Fate | $4.99 | 21 85% | 630 | $3.1k (exactly $3,144) | theNeko | |
| | DARK AROUND YOU | older | $4.99 | 12 100% | 360 | $1.8k (exactly $1,796) | FlutterBeam |
| | Magic Thief | older | $4.99 | 7 57% | 210 | $1.0k (exactly $1,048) | Frost Mind |
| | ARALSK 7 | $5.99 | 4 75% | 120 | $719 (exactly $719) | MIR GAMES, MIR GAMES | |
| | Pixel Way: Prologue | $4.99 | 2 100% | 60 | $299 (exactly $299) | Levelborn | |
| | King Of The Dark Circuit | $5.99 | 1 100% | 30 | $180 (exactly $180) | SavicNode | |
| | Dustline | $1.99 | 2 0% | 60 | $119 (exactly $119) | Dustline Studio | |
| | Battlers Of Ekrasys | $2.99 | 1 0% | 30 | $90 (exactly $90) | Itchys |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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