Do I ship it?

GamesReal Time TacticsReal Time Tactics + Hidden Object

Specimen · observed

Should I ship a Hidden Object Real Time Tactics?

Real Time Tactics + Hidden Object

Of 22 developers who shipped a Hidden Object Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 31 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $120 in the last 2 years and $270 over 4, against a market of $630 for a 6 / 10 build. 14 developers shipped in the last year and 31 games are announced.

Deciding numbers: median 0.2 times the market baseline, revenue up 170% on the market, 31 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Hidden Object
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 22
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.1k → $210 → $1.3k → $0 → $120 → $1.3k → $551 (still earning) → $180 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Hidden Object: Plate 1 · outcomes, 2 yr, n = 22
Bottom 30% $0 (exactly $0)
Median $120 (exactly $120)
Top 25% $980 (exactly $980)
Top 5% $3.3k (exactly $3,297)
Developers, 2 yr 22
Released games 60
Announced 31
Effort 6 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 170% on the market, supply 75% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Hidden Object
effort 2 / 10 · high · static scenes with click targets

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Hidden Object; 6 in 10 of the top 25% also carry Strategy, Logic, Puzzle
Price point
$5.99 typical · top 25% priced $14.99 or above
Art
6 in 10 of the top 25% ship with Cute, Colorful, Isometric
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 87% positive over 78,842 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $120, 1 in 4 over $980, 1 in 20 over $3.2k.

3 in 10 developers made under $50. All of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 31 games are announced against 14 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
MECCHA CHAMELEON $5.99 78,746 87% 2.4M $14M (exactly $14,150,656) lemorion_1224
[Chilla's Art] The Caregiver | 終焉介護 older $4.99 431 80% 13k $65k (exactly $64,521) Chilla's Art
ReRoad older $14.99 104 74% 3.1k $47k (exactly $46,769) Rabbithole Games
Pixel Pirate older $24.99 14 78% 420 $10k (exactly $10,496) Stas Paty9mkin
Roller Drama older $14.99 19 84% 570 $8.5k (exactly $8,544) Open Lab Games
Cocktail Rush older $9.99 15 60% 450 $4.5k (exactly $4,496) Piece Of Voxel
Drag'N Dungeon $9.99 11 90% 330 $3.3k (exactly $3,297) Demon Girl
Five Nights at Backrooms: Waifu Edition older $3.99 21 61% 630 $2.5k (exactly $2,514) Slippy Floor
Loot of Idle $1.99 33 48% 990 $2.0k (exactly $1,970) DarkRook Interactive
Gnomes Garden: Black Stones $14.99 4 100% 120 $1.8k (exactly $1,799) 8floor ltd
Elven Rivers 3: Sky Realm Collector's Edition $14.99 3 100% 90 $1.3k (exactly $1,349) 8floor ltd
Emergency Crew 5: Blazing Vacation $14.99 3 100% 90 $1.3k (exactly $1,349) 8floor ltd
Ghost Hunters $14.99 3 33% 90 $1.3k (exactly $1,349) 8floor ltd
Project Corner $9.99 4 100% 120 $1.2k (exactly $1,199) Triny Games
The Memological Dungeon $0.99 33 90% 990 $980 (exactly $980) Gamesforfarm
Crown of the Empire: Timeloop Collector's Edition $14.99 2 50% 60 $899 (exactly $899) 8floor ltd

Estimates: copies = reviews × 30, gross = copies × list price.