Games › Gun Customization › Gun Customization + On-Rails Shooter
Should I ship a Gun Customization On-Rails Shooter?
Gun Customization + On-Rails Shooter
Only 7 developers shipped a Gun Customization On-Rails Shooter in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, TurretGirls, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 11 more are announced, ×2.8 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $900 against a market of $630. 11 games are announced.
| Bottom 30% | $180 (exactly $180) |
|---|---|
| Median | $899 (exactly $899) |
| Top 25% | $5.7k (exactly $5,694) |
| Top 5% | $564k (exactly $564,035) |
| Developers, 2 yr | 7 |
| Released games | 26 |
| Announced | 11 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 35% more developers than the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Gun Customization
- effort 6 / 10 · medium · effort 6 sits in the medium band
- On-Rails Shooter
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Gun Customization, On-Rails Shooter
- Price point
- $6.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 90% positive over 5,676 reviews.
What kills games here
3 in 10 developers made under $180. 11 games are announced against 4 developers who shipped in the last year, ×2.8 per shipper.
Adjacent niches
Gun Customization with a different second tag, ranked by verdict then median.
- + Tower DefenseFair
- + DystopianPoor odds
- + Immersive SimPoor odds
- + BuildingPoor odds
- + Survival HorrorPoor odds
- + ModernPoor odds
- + MilitaryPoor odds
- + StealthPoor odds
- + Co-opPoor odds
- + MechsPoor odds
- + Resource ManagementPoor odds
- + Base BuildingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Pistol Whip | older | $29.99 | 3,586 94% | 108k | $3.2M (exactly $3,226,324) | Cloudhead Games Ltd. |
| | TurretGirls | $9.99 | 1,882 85% | 56k | $564k (exactly $564,035) | NANAIRO ENTERPRISE | |
| | Zombieland VR: Headshot Fever | older | $19.99 | 62 83% | 1.9k | $37k (exactly $37,181) | XR Games |
| | Viro Move | older | $24.99 | 23 43% | 690 | $17k (exactly $17,243) | FIT REALITY |
| | GAZZLERS | older | $9.99 | 38 81% | 1.1k | $11k (exactly $11,389) | Bolt Blaster Games |
| | Cold Vengeance | older | $9.99 | 27 77% | 810 | $8.1k (exactly $8,092) | Renegade Sector Games |
| | BangBang PewPew | older | $24.99 | 8 87% | 240 | $6.0k (exactly $5,998) | Molerat Digital Art Ltd. |
| | Moor Rail | $9.99 | 19 78% | 570 | $5.7k (exactly $5,694) | PLAY Mephistowaltz | |
| | AirBorne Sea | older | $9.99 | 18 94% | 540 | $5.4k (exactly $5,395) | WerFEST Software |
| | Dead In Your TrackZ | $6.99 | 13 100% | 390 | $2.7k (exactly $2,726) | Keyes Bros. Inc. | |
| | Train Trek | · EA | $14.99 | 2 100% | 60 | $899 (exactly $899) | Aixceptional |
| | Medieval Archer Simulator | · EA | $5.99 | 1 100% | 30 | $180 (exactly $180) | Hard Shark Games |
| | Bulletball | $4.99 | 1 100% | 30 | $150 (exactly $150) | Crosscades | |
| | Railroad to Hell 3 | $1.99 | 1 100% | 30 | $60 (exactly $60) | Voxel Tycoon |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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